Commit Graph

14 Commits

Author SHA1 Message Date
Spoike a05f3f36a0 slightly better doom3 compat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-29 17:36:44 +00:00
Spoike 28303fb5f3 fixing d3/q4 maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4430 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 12:22:12 +00:00
Spoike 4a1416a5d2 removed hunk memory (as well as -mem argument).
removed cache memory.
added fallback normalmap texture.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-14 12:22:51 +00:00
Spoike 873f0a8134 Fix various warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 05:03:07 +00:00
Spoike fe23d72d69 Android tweeks
memory freeing tweeks
batch data rearranged a little (to try to reduce memory).
RBSP/FBSP fixed. lightstyles now supported.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-05 19:42:36 +00:00
Spoike fb214142a3 tcpconnect fixes
lots of hexen2 fixes
fixed clipped decals again, still not using any...
fixed zips over 2g
rewrote bloom to use glsl. should be slightly more usable now.
lots more hexen2 fixes

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-17 07:57:46 +00:00
Spoike d6d0105d3c A couple of changes.
Added a higher quality particle config.
Quick hack for crepuscular rays.
added new command, eg: pr_dumpplatform -FFTE -O csplat
used package reporting on servers, auto package downloading on clients, should be fully implemented.
Smoothed out players a little. Added option to menus.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3926 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-05 15:23:40 +00:00
Spoike 119c9c412c Basic collisions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-11-09 04:12:57 +00:00
Spoike 729d6181c2 Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3890 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-30 14:14:56 +00:00
TimeServ c75305f9bf hack in overbright into d3d path, isolate d3 map support into MAP_PROC define so hopefully minimal can build again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 13:32:27 +00:00
Spoike 552e396b98 grr
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3739 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:09:45 +00:00
Spoike 060fc0f546 grr
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:07:49 +00:00
Spoike d7b9d1019a fix makefiles for the recent d3 proc hack
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:04:36 +00:00
Spoike cb834a8534 Forgot to add this. its buggy as heck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 01:01:22 +00:00