Commit Graph

212 Commits

Author SHA1 Message Date
Spoike 676cd47bb2 Disabled 'chunked' downloads. It was causing issues. There's a bug there somewhere, but it'll be too hard to find. Fall back to standard qw downloads.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1223 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-12 01:38:19 +00:00
Spoike bd4c05706b Fixed fastcall calling convention issues with GLRelease/mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-12 00:22:38 +00:00
Spoike 83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Mark Olsen b17bedde4a That's #ifdef HUFFNETWORK, not #ifndef MINIMAL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-10 22:39:56 +00:00
Spoike 5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike d1d0989ab3 Small tweeks. The stack is always aligned now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 13:21:48 +00:00
TimeServ 83cc102208 m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ c30d79eb31 fix to sw character drawing (should speed SW up)
gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Mark Olsen eb69ef9547 Endian fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1199 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-05 18:50:07 +00:00
Spoike 7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen 091aa86c94 Some MorphOS plugin stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1190 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 13:21:43 +00:00
Mark Olsen 625f6b8527 Added the MorphOS platform.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1184 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 14:21:46 +00:00
Mark Olsen b171e40621 Stuffing some MorphOS code on CVS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1183 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 14:17:27 +00:00
Spoike 63ff3fd453 Small bugfix, bug reported by Moodles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1182 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 12:35:16 +00:00
Mark Olsen 3113fcad9e Fixed some NQ protocol related endian problems.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 22:26:43 +00:00
TimeServ ea9c3b0360 software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 01:12:09 +00:00
Mark Olsen c5c278da85 origional -> original.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:52:31 +00:00
Mark Olsen 46c05df0ea allways -> always.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Mark Olsen 19476733cb allready -> already.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:22:15 +00:00
Mark Olsen 20880b07be Fix use of uninitialised variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1159 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:35:14 +00:00
Mark Olsen b5d6325fe3 Redid COM_StripExtension to only strip from the first dot after the last slash in a filename.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1158 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:23:42 +00:00
Mark Olsen 1455020790 Added newline at end of file to shut up GCC.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-20 20:21:10 +00:00
Spoike 50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Mark Olsen c428a29469 More endian fixes, Q3 maps work on big endian machines now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 17:14:55 +00:00
Mark Olsen 78390adbfa Some byteswapping for Q3 maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 16:36:26 +00:00
Spoike 86b651132e Annother day of hacking finished.
Time for bed.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Mark Olsen 09d65658b4 Fixed to work on big endian.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 16:55:59 +00:00
Spoike 7e9bbc3fac ktpro should work better now woot. a few other things too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
Spoike f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ d63bedbad1 -basegame fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-25 03:03:32 +00:00
Spoike 39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike c920170d2a Bugfix: fix crash with no active game paths...
Shouldn't really happen anyway.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:41:37 +00:00
Spoike b172d60b88 Fixed some plugin problems.
loading/closing is more verbose (and a tiny bit easier)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:54:34 +00:00
Spoike abc205c2e5 This is subtly more correct.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:53:21 +00:00
Spoike dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike d2954819d4 Fixed a linux/ip6 crash
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 17:30:40 +00:00
Spoike c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ 90725afe20 minor trailstate fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 11:05:44 +00:00
TimeServ 86f3912654 new trailstate system
te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
Mark Olsen 55fba7d181 Removed unused #include "glquake.h"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:59:56 +00:00
Spoike 1534fee1ae Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike 95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike 077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike fcd206e295 That should fix the excessive ping/pl on dedicated posix servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1033 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:40:18 +00:00
Mark Olsen 0fc98d5021 Note to self: Do it right the first time next time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1030 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:52:55 +00:00
Mark Olsen d38f681655 Missing newlines in error messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1029 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:40:13 +00:00
TimeServ 2c175ab870 t_ beam effects to te_
type field added (normal, beam, decal)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:15:58 +00:00
Mark Olsen e294a337fa Endian fixes to Mod_LoadWall()
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1027 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:01:51 +00:00
Spoike 4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00