Commit Graph

765 Commits

Author SHA1 Message Date
Spoike b095410ce6 Make sizeof into an actual operator instead of a mere intrinsic
Char immediates now support a greater range of escapes for parity with string immediates.
Don't misparse triple field parameters as variable args+junk.
Recognise octal immediates, but warn in case it was unintended.
Fix a bug with initialised const locals.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-11 01:18:32 +00:00
Spoike a5371f0027 Add 'using' keyword (for muting deprecation warnings), eg __using(foo) {codethatuses(foo);};
Make checkbuiltin also mute deprecation warnings for the referenced builtin within the current scope (read: usually entire containing function).
Move crc-based module-type prints to after any warnings about missing symbols.
Fix load-game bug that was causing strings to be forgotten (reported by Orl).
Add (virtual) mod+pow opcode variants that accept int types.
Add compiler flags to dump symbol lists, field lists, autocvar lists, and file lists. This replaces similar functionality from multiple -v args.
Add a little colour to a few more warnings.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-08 04:44:07 +00:00
Spoike 2ce617ce7a Update the qclib-only makefile. linux's gcc didn't like the -l ordering.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5755 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-08 03:21:27 +00:00
Spoike da6b6c3e6c qcc: Avoid crashing from trying to warn about uninlinable inlines.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-16 04:41:11 +00:00
Spoike 22ea0b87d7 Try to fix up some qcc inline logic to no longer result in so many offset_0 values.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-15 04:31:27 +00:00
Spoike 744b9a25db try to fix common-symbol conflicts in windows builds.
attempt to provide some better gettext support for engine strings (especially cvar/command descriptions). still no translations available though.
try to optimise hldml rendering a little.
fix issue with menuqc models rendering as black when fog is active.
use threads to try to reduce stalls from player-skin switches.
add sys_clocktype cvar to linux builds too, with CLOCK_MONOTONIC by default.
enable dtls certificate pinning log stuff.
fix r_viewmodel_fov being used instead of fov cvar.
fix possible segfault when egl driver fails.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-13 08:39:48 +00:00
Spoike 437a3091e4 Fix some recent bugs in fteqcc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-03 10:34:44 +00:00
Spoike a3a0e1eae1 Do the _xyz thing for vectors in structs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-19 22:39:10 +00:00
Spoike 8a20cb3a70 Annonymous union/struct fields were not initialising their symbol data properly for vector types.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-19 16:00:31 +00:00
Spoike 4d1a45109c Fix msvc compile issue reported by ericw. Tighten some syntax checks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-19 01:38:42 +00:00
Spoike 1ff329062f Fix 'enum int {};' syntax.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-16 19:23:00 +00:00
Spoike bd29617dce Fix NOT_I instruction emulation.
Fix 'struct{.float a,b;}' type confusion.
Display a more helpful message when too many globals are used.
Fix warnings about qcc commandline (eg when -max_regs is used).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-15 23:50:30 +00:00
Spoike 6bea300f30 Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-14 00:48:56 +00:00
Spoike 474aaf68a2 Add support for generating DP-style arrays, now that it looks like they might actually be getting support in DP...
Update list of opcodes usable with -Tdp
Fix issue with logic ops resulting in crashes.
Fix enumflags crashes.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-13 17:48:16 +00:00
Spoike 3129400101 Fix problem with symbol offsets (read: structs) and inline functions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-09 12:27:31 +00:00
Spoike 82ecdfbfa8 Try to fix the bugs that Paril found... I wonder if I broke anything new.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-07 22:01:53 +00:00
Spoike c09cf1481a Fix fteqccgui compile issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-02 16:29:01 +00:00
Spoike f2fe6951b6 Fix up issue with \!int ignoring the upper bits.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-02 16:28:20 +00:00
Spoike 0bda1b5c38 Add support for writing uhexen2's v7 progs files.
Try to fix issues with newer gcc not merging common symbols any more.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-01 05:32:21 +00:00
Spoike 856cad09cc Try to switch some types in preparation for potentially switching to 64bit types (so qc timer can use doubles for longer map uptime).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:49 +00:00
Spoike 9dda706952 Fix conditionals for -log and -nolog args.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:31 +00:00
Spoike 3c0743f169 Add offset pointer stores to fteqcc, for writable tempbuffers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:26 +00:00
Spoike 18b2ee695f Engine and vm changes required for tempbuffers (along with a few related builtins like findlist).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:08 +00:00
Spoike 5aa11ddbb1 makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
emenu: clean up hexen2's maplist options slightly.
emenu: modelviewer should now be slightly more friendly (click+wasd to move around).
particles: fix up randomised s coords.
csqc: try to fix issue with applycustomskin not refcounting properly.
client: [s_]precache and (new) mod_precache cvars can be set to 2 to precache the resources after load, for faster loading at the expense of some early stutter, without risking later mid-game stuttering.
gltf: add support for morphweights in a cpu-fallback path. don't expect good performance on surfaces with morphtargets for now.
gtlf: add some support for gltf1 files. far from perfect.
shaders: gltf1 semantics handling
shaders: const correctness
iqmtool: fix up mdl skin export.
iqmtool: integrate the engine's gltf2 loader. works with animated models, but unanimated ones suffer from basepose-different-from-bindpose issues.
q3bsp: hopefully fixed bih traces. still disabled for now.
qc: change default value of pr_gc_threaded to 1.
qcext: add the '__deprecated' keyword to various symbols in fteextensions.qc, now that fteqcc supports it.
ssqc: spit out a more readable error for WriteByte(MSG_CSQC,...) outside of SendEntity.
ssqc: add registercommand builtin, for consistency with menuqc and csqc (though only one can register any single command).
sv: report userinfo/serverinfo sizes (some clients still have arbitrary limits, plus its nice to see how abusive things are)
sv: try to optimise sv_cullentities_trace a little.
movechain: relink moved ents.
csqc: add spriteframe builtin, for freecs to use instead of more ugly less reliable hacks.
menuqc: fopen("tls://host:port", FILE_STREAM) should now open a tls stream. tcp:// should also work.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-12 23:29:58 +00:00
Spoike 62a4572f23 Fix some -TFTE issues with xonotic.
Implement OP_STOREF_F, but don't generate it just yet (waiting for next 'stable' build).
Just disable fteqcc.log by default. If this affects adversely you then you should probably just be using fteqccgui instead.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-30 12:12:46 +00:00
Spoike df5b4e4e48 Add -nolog arg for windows users to disable fteqcc.log files (and a -log arg for non-windows users).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-29 10:27:43 +00:00
Spoike 53deb25340 Add __deprecated keyword. Add strlen intrinsic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-20 02:00:37 +00:00
Spoike c949500da8 Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things.
Fix prediction issues with the ftenq protocol.
Fix some console image previews.
Added mod_precache cvar. set to 0 to significantly reduce memory usage in xonotic...
Prevent xonotic's random file writes from forcing full worker syncs, for faster loading.
QTV connections are now accepted only from localhost peers by default.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-14 15:50:26 +00:00
Spoike 402fd12785 Fix uninitialised locals detection (for both -WF302 and -Olo).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-14 13:43:32 +00:00
Spoike 6931c565df Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 11:43:33 +00:00
Spoike 4c2066601a Support connecting subnodes to servers over tcp (instead of depending on fork).
Fixed up the -netquake / -spasm / -fitz args slightly, should actually be usable now.
sv_mintic 0 is now treated as 0.013 when using nqplayerphysics, to try to make it smoother for nq clients.
Preparing for astc's volume formats. Mostly for completeness, I was bored. Disabled for now because nothing supports them anyway.
Fix broken mousewheel in SDL2 builds.
Fix configs not getting loaded following initial downloads in the web port/etc.
Make the near-cloud layer of q1 scrolling sky fully opaque by default (like vanilla).
Sky fog now ignores depth, treating it as an infinite distance.
Fix turbs not responding to fog.
r_fullbright no longer needs vid_reload to take effect (and more efficient now).
Tweaked the audio code to use an format enum instead of byte width, just with the same values still, primarily to clean up loaders that deal with S32 vs F32, or U8 vs S8.
Added a cvar to control whether to use threads for the qcgc. Still disabled by default but no longer requires engine recompiles to enable!



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 10:43:22 +00:00
Spoike 7e66608b36 Fix stupid buggy flawed bounds check.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5682 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-26 04:24:22 +00:00
Spoike e8aa715763 disabled some quake-only teamplay stuff in non-quake builds.
GL: r_dynamic -1 is now r_temporalscenecache 1, which makes menu options etc a little friendlier. fixed a serious memory leak.
GL: Lightmaps are now uploaded using pbos to reduce cpu stalls (especially with temporalscenecache) and the resulting periodic framerate drops. Requires gl4.4.
PM: moved manifest-downloads to the package manager. still needs some proper testing.
PM: Fixed bug with downloading updates from every known mirror for that update.
PM: Fixed bug with duplicate mirrors...
PM: menuqc is now able to query available updates.
engine's Draw_TextBox centers the text box more appropriately and easily.
SV: added sv_autooffload cvar, when set the map command will automatically create a server in a separate process to reduce the effects of stutter in inefficient ssqc mods.
Menu: menu_mods now shares data with getgamedirinfo builtin.
MenuQC: Added some extra properties to the getgamedirinfo builtin.
MenuQC: Added Menu_RendererRestarted entrypoint.
MenuQC: _vid_renderer_opts cvar now has a value that actually reflects the windowing systems in the build, rather than just renderers.
CQSC: Added getlocationname builtin.
ALSA: device names are now more consistent with other audio drivers.
SV: added unsavegame console command, to delete unwanted saved games.
SV: hashtable entries are now saved into saved games.
SV: reworked player remapping strategy when loading games. Player slots are now directly swapped serverside, not reconnected.
SV: resend all csqc entity state when a client signals that it started recording a demo.
SV: Added SOLID_BSPTRIGGER as a shapely alternative to the aabb SOLID_TRIGGER. modelindex must still be set for this to work.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5668 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 01:23:32 +00:00
Eukara dba2e93f51 Fix memalloc corruption between saves/changelevel
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-12 19:14:08 +00:00
Spoike b63dc8b880 prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet.
allow for binary updates on linux as on windows (-allowupdate for modified/nonsvn builds).
dlightmask is now size_t, because we might as well allow that on 64bit cpus, this allows for 64 lightmaphack lights instead of 32.
fix potential openal issue with source=0.
added q3bsp_ignorestyles cvar to ignore rbsp styles (and reduce needed batch counts), should only be used on maps with subtle lighting changes (ones that are properly lit without toggling any lightswitches).
add support for directly loading foo.bsp.gz
Added prints to clarify why servers might be listed under the 'UNKNOWN' category in the master server. Attempt to show hostnames anyway, to make it a little more obvious who's responsible for those badly configured servers.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5656 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-25 21:29:30 +00:00
Eukara 9d3bf714a5 fixed the fteqcc help screen misnaming asm as flag
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5653 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-16 03:49:43 +00:00
Spoike 5016371660 Slightly better decompiler behaviours.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-15 06:58:03 +00:00
Spoike 2152eda3d0 Attempt to add autocomplete+calltips to the qt version of fteqccgui.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5650 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-14 17:39:31 +00:00
Spoike 19a2ecb99e Attempt to add autocomplete+calltips to the qt version of fteqccgui.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5649 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-14 17:38:55 +00:00
Spoike d0b7519242 Fix assignment to static class members const issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5648 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-14 17:31:17 +00:00
Spoike 9033f7b237 fixed eztv md4 incompatibility.
reimplemented qtvreverse command.
fixed some stuffcmds being handled by the wrong splitscreen seats (was noticable in TF).
rework smartjump to try to be more predictable...
rework relighting to try to be more robust (and more self-contained).
allow the csqc to actually use VF_PROJECTIONOFFSET.
jump now moves upwards instead of trying to lock on to a nearby player when spectating.
assume 32 fullbright pixels when running with a palette.lmp yet no colormap.lmp (happens with some total conversions).
tweaked scoreboard for fainter backgrounds.
rearranged autoid, to be smaller etc.
hacked around dodgy conchars.lmp - don't treat 128*128 qpics as qpics to work around workarounds for buggy wad tools (with a warning).
fixed missing fullbrights on h2holey models.
avoided warning about mod_h2holey_bugged on dedicated servers.
added net_ice_exchangeprivateips, for people worried about exposing lan IPs when using ICE.
sv_public 2: implemented client support for our webrtc broker in order to use our own ICE implementation without needing to faff around with irc accounts or plugins etc.
TODO: ensure at least one ephemerial udp port when using ice or come up with some better sv_port handling
fixed multiple tls bugs (one could cause server problems). change net_enable_tls to disabled by default anyway (reenable for the server to be able to respond to https/wss/tls schemes again).
don't colourmap when there appears to be a highres diffusemap on q1 models.
imgtool now understands exporting from qpics in wads, as well as just mips.
implemented speed-o-meter in ezhud.
added removeinstant builtin to avoid the half-second rule.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5614 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-11 18:06:10 +00:00
Spoike 67b5041ec8 Added VF_PROJECTIONOFFSET to offset the projection (for GoaLitiuM).
Added mod_h2holey_bugged cvar for better compat with quakespasm's bugs (for xaGe et al).
Some minor compiler warning/error fixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5600 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-13 07:03:28 +00:00
Spoike 73f92fb799 Fix problems with last commit.
Fix rbsp not responding to lightstyle0 consistently.
Fix q2 not responding to any lightstyles.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5599 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-10 12:23:25 +00:00
Spoike bfea433dff Attempt to fix some nondeterministic build variations.
fix GPD_LIMIT_PITCH not properly limiting +lookdown.
fix plugins not auto-loading properly (when previously enabled, obviously).
engine updates now try to replace the 'launcher' binary, instead of chaining from it. this should make firewalls (and other shady special-case gldriver hacks) more consistent at the cost of not being able to revert to your initial revision.
imgtool can now extract from wads.
imgtool now compiles+works on windows (GoaLitiuM's code).
update ffmpeg plugin to handle more recent ffmpeg versions properly.
fix somewhat recent audio streaming bug with openal output.
fix sleep+abort qc builtins.
gltf2 plugin will now work better with blenders no-material files.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5598 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-09 15:35:40 +00:00
Spoike d16c6646b7 GoaLitiuM's changes to fix msvc2015's cmake support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5594 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-17 17:41:12 +00:00
Spoike c5909c6744 Fix compile error for secondary build configs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5590 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-16 17:24:09 +00:00
Spoike 0cf6128ffe Remove void* pointer arithmatic to make msvc happy.
Change openal usage to try to be more conformant to spec (should only be an issue for less mature openal implementations though).
Added a developer warning if fog is oversaturated.
Fix crash when loading a game with an animated texture in view... yes, weird.
Support big-endian ktx files.
Added some wrath builtins.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5588 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-10 14:50:47 +00:00
Spoike deb756d25b Fix some problems in my recent commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 07:14:28 +00:00
Spoike 811bce25f1 Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide 💩 etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
Spoike 11e6214daf Add explicit skyroom fog.
Changed how cubemaps are held in memory, making all images basically just 3d textures.
Don't start up at all if no game data is found.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5570 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-18 08:37:38 +00:00