Commit Graph

335 Commits

Author SHA1 Message Date
Spoike 077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike 98bbcc2c94 big-endian network compatability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1016 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:00:13 +00:00
Spoike e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike 638fad7d95 Give JK2 paths a go too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:46:20 +00:00
Spoike b8eca23cfb *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike 94233a33c0 correct config loading order.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-01 17:30:19 +00:00
Spoike d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike 7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike f23f8ba961 Small changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:13:36 +00:00
Spoike 2621cc6aad *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike 9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike b78f12477d __fastcall as the default calling convention now compiles fine. Which is good.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 19:53:31 +00:00
Spoike dec44590b2 Does this fix any zlib issues?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:25:40 +00:00
Spoike 51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike ca3f6d69a6 fixme: make all calls go through this new function.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:54 +00:00
Spoike 36606e1216 Q2-alike +set handling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:45:03 +00:00
Spoike bd3c4d6b1e Added some new file finding console commands.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:49:23 +00:00
Spoike 5c7b6b809f minor fixes to get the non-merged version to build properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike 4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike 0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike b255ce926b Two bugs fixed and an attempt at fs_cache working properly (it's now case insensative, even in linux)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:39:39 +00:00
Spoike 9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike b94e7f7ff1 tweeked that a bit... well, it got rid of a warning, so...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:12:42 +00:00
Spoike 5f50922094 added baseq3 as a possible alternative gamedir
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike f26eb67d2b An indication as to my motives... floating point coords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:03 +00:00
Spoike 4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike 5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike 20e15438ed better fs_cache handling (as in no mem leak...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 03:47:24 +00:00
Spoike cc8b34639b better zip file handling. (less crashy...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:50:03 +00:00
Spoike 9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike 9c94742305 Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike 4a699715bd compiles in linux now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 11:14:12 +00:00
Spoike a67a6355d2 Initial checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-21 01:25:48 +00:00