Commit Graph

16 Commits

Author SHA1 Message Date
Mark Olsen b3b3a7a83a Renamed vector to _vector to avoid name clashes on Altivec systems.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-29 13:30:20 +00:00
Spoike cb7acda2dd Fixing a couple of warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-07 02:14:22 +00:00
Spoike 7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
TimeServ a23de78d86 NULL function crash fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-31 00:12:09 +00:00
Spoike dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike 4bad00fba8 small bug. functionname wasn't offset by the string table.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-22 13:07:08 +00:00
Mark Olsen 5f1ac1f246 Added newline at end of file too keep GCC from whining.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1019 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 09:50:54 +00:00
Spoike 4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike 1b5c97bd31 urm, yeah, bracket fixed. hrm. ah well.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@985 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-04 20:07:44 +00:00
Spoike 63b7296630 Small bug fix. Strict parsers were complaining... gcc4. :/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@984 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-04 19:49:48 +00:00
Spoike 6f5a1247e8 menu.dat works! yay!
And a couple of bug fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 07:05:38 +00:00
Spoike d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike 1212770986 Friendlier breakpoints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:34:07 +00:00
Spoike 30d0582da8 Well, that'll make debugging less crashy...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:20:50 +00:00
Spoike 5679f8248e sets the builtin number that the progs is calling. Very useful when the mod tries using a missing builtin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@98 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 00:04:02 +00:00
Spoike 7c00f2b190 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@18 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 01:38:21 +00:00