Build... Even if you don't have SQL defined.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3001 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Mark Olsen 2008-06-06 21:27:04 +00:00
parent 751e3df851
commit f15fc6fefd
1 changed files with 6 additions and 4 deletions

View File

@ -455,7 +455,9 @@ void Q_SetProgsParms(qboolean forcompiler)
void PR_Deinit(void)
{
#ifdef SQL
SQL_DeInit();
#endif
PR_ClearThreads();
if (svprogfuncs)
@ -988,7 +990,9 @@ void PR_Init(void)
Cvar_Register (&sv_gameplayfix_blowupfallenzombies, cvargroup_progs);
Cvar_Register (&sv_gameplayfix_noairborncorpse, cvargroup_progs);
#ifdef SQL
SQL_Init();
#endif
}
void Q_InitProgs(void)
@ -1090,7 +1094,9 @@ void Q_InitProgs(void)
if (oldprnum < 0)
SV_Error("Couldn't open or compile progs\n");
#ifdef SQL
SQL_KillServers(); // TODO: is this the best placement for this?
#endif
f = PR_FindFunction (svprogfuncs, "AddAddonProgs", oldprnum);
/* if (num)
@ -7185,10 +7191,6 @@ void SQL_DeInit(void)
mysql_dll_close();
}
#else
void SQL_Init(void) {}
void SQL_KillServers(void) {}
void SQL_DeInit(void) {}
#endif