Permit precaching of just an md5anim with no md5model. You'll see a debug wireframe skeleton if you actually try drawing it.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3250 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2009-07-08 01:17:27 +00:00
parent 839a2a8c06
commit eda16ea10f
2 changed files with 246 additions and 230 deletions

View File

@ -207,6 +207,7 @@ int demo_preparsedemo(unsigned char *buffer, int bytes)
{
net_message.cursize = length;
memcpy(net_message.data, buffer+ofs, length);
MSG_BeginReading();
CL_ParseServerMessage();
}

View File

@ -801,16 +801,13 @@ static void R_LerpFrames(mesh_t *mesh, galiaspose_t *p1, galiaspose_t *p2, float
#ifndef SERVERONLY
static void Alias_BuildSkeletalMesh(mesh_t *mesh, float *bonepose, galisskeletaltransforms_t *weights, int numweights)
{
int i;
memset(mesh->xyz_array, 0, mesh->numvertexes*sizeof(vec3_t));
memset(mesh->normals_array, 0, mesh->numvertexes*sizeof(vec3_t));
Alias_TransformVerticies(bonepose, weights, numweights, (float*)mesh->xyz_array, (float*)mesh->normals_array);
}
#if 0 //draws the bones
static void Alias_GLDrawSkeletalBones(galiasbone_t *bones, float *bonepose, int bonecount)
{
qglColor3f(1, 0, 0);
{
int i;
@ -823,40 +820,46 @@ static void Alias_BuildSkeletalMesh(mesh_t *mesh, float *bonepose, galisskeletal
p = bones[i].parent;
if (p < 0)
p = 0;
qglVertex3f(bonepose[i][3], bonepose[i][7], bonepose[i][11]);
qglVertex3f(bonepose[p][3], bonepose[p][7], bonepose[p][11]);
qglVertex3f(bonepose[i*12+3], bonepose[i*12+7], bonepose[i*12+11]);
qglVertex3f(bonepose[p*12+3], bonepose[p*12+7], bonepose[p*12+11]);
}
qglEnd();
qglColor3f(1, 1, 1);
qglBegin(GL_LINES);
for (i = 0; i < bonecount; i++)
{
p = bones[i].parent;
if (p < 0)
p = 0;
org[0] = bonepose[i][3]; org[1] = bonepose[i][7]; org[2] = bonepose[i][11];
org[0] = bonepose[i*12+3]; org[1] = bonepose[i*12+7]; org[2] = bonepose[i*12+11];
qglVertex3fv(org);
qglVertex3f(bonepose[p][3], bonepose[p][7], bonepose[p][11]);
dest[0] = org[0]+bonepose[i][0];dest[1] = org[1]+bonepose[i][1];dest[2] = org[2]+bonepose[i][2];
qglVertex3f(bonepose[p*12+3], bonepose[p*12+7], bonepose[p*12+11]);
dest[0] = org[0]+bonepose[i*12+0];dest[1] = org[1]+bonepose[i*12+1];dest[2] = org[2]+bonepose[i*12+2];
qglVertex3fv(org);
qglVertex3fv(dest);
qglVertex3fv(dest);
qglVertex3f(bonepose[p][3], bonepose[p][7], bonepose[p][11]);
dest[0] = org[0]+bonepose[i][4];dest[1] = org[1]+bonepose[i][5];dest[2] = org[2]+bonepose[i][6];
qglVertex3f(bonepose[p*12+3], bonepose[p*12+7], bonepose[p*12+11]);
dest[0] = org[0]+bonepose[i*12+4];dest[1] = org[1]+bonepose[i*12+5];dest[2] = org[2]+bonepose[i*12+6];
qglVertex3fv(org);
qglVertex3fv(dest);
qglVertex3fv(dest);
qglVertex3f(bonepose[p][3], bonepose[p][7], bonepose[p][11]);
dest[0] = org[0]+bonepose[i][8];dest[1] = org[1]+bonepose[i][9];dest[2] = org[2]+bonepose[i][10];
qglVertex3f(bonepose[p*12+3], bonepose[p*12+7], bonepose[p*12+11]);
dest[0] = org[0]+bonepose[i*12+8];dest[1] = org[1]+bonepose[i*12+9];dest[2] = org[2]+bonepose[i*12+10];
qglVertex3fv(org);
qglVertex3fv(dest);
qglVertex3fv(dest);
qglVertex3f(bonepose[p][3], bonepose[p][7], bonepose[p][11]);
qglVertex3f(bonepose[p*12+3], bonepose[p*12+7], bonepose[p*12+11]);
}
qglEnd();
// mesh->numindexes = 0; //don't draw this mesh, as that would obscure the bones. :(
}
#endif
}
#endif
#endif
@ -939,6 +942,9 @@ qboolean Alias_GAliasBuildMesh(mesh_t *mesh, galiasinfo_t *inf,
}
}
}
if (!mesh->numindexes)
Alias_GLDrawSkeletalBones((galiasbone_t*)((char*)inf + inf->ofsbones), (float *)bonepose, inf->numbones);
if (mesh->colors_array)
R_LightArrays(mesh->colors_array, mesh->numvertexes, mesh->normals_array);
return true;
@ -2868,7 +2874,6 @@ int Mod_SkinNumForName(model_t *model, char *name)
float Mod_FrameDuration(model_t *model, int frameno)
{
int i;
galiasinfo_t *inf;
galiasgroup_t *group;
@ -4064,6 +4069,216 @@ static void GenMatrix(float x, float y, float z, float qx, float qy, float qz, f
}
}
qboolean Mod_ParseMD5Anim(char *buffer, galiasinfo_t *prototype, void**poseofs, galiasgroup_t *gat)
{
#define MD5ERROR0PARAM(x) { Con_Printf(CON_ERROR x "\n"); return false; }
#define MD5ERROR1PARAM(x, y) { Con_Printf(CON_ERROR x "\n", y); return false; }
#define EXPECT(x) buffer = COM_Parse(buffer); if (strcmp(com_token, x)) MD5ERROR1PARAM("MD5ANIM: expected %s", x);
unsigned int i, j;
galiasgroup_t grp;
unsigned int parent;
unsigned int numframes;
unsigned int numjoints;
float framespersecond;
unsigned int numanimatedparts;
galiasbone_t *bonelist;
unsigned char *boneflags;
unsigned int *firstanimatedcomponents;
float *animatedcomponents;
float *baseframe; //6 components.
float *posedata;
float tx, ty, tz, qx, qy, qz;
int fac, flags;
float f;
char com_token[8192];
EXPECT("MD5Version");
EXPECT("10");
EXPECT("commandline");
buffer = COM_Parse(buffer);
EXPECT("numFrames");
buffer = COM_Parse(buffer);
numframes = atoi(com_token);
EXPECT("numJoints");
buffer = COM_Parse(buffer);
numjoints = atoi(com_token);
EXPECT("frameRate");
buffer = COM_Parse(buffer);
framespersecond = atof(com_token);
EXPECT("numAnimatedComponents");
buffer = COM_Parse(buffer);
numanimatedparts = atoi(com_token);
firstanimatedcomponents = BZ_Malloc(sizeof(int)*numjoints);
animatedcomponents = BZ_Malloc(sizeof(float)*numanimatedparts);
boneflags = BZ_Malloc(sizeof(unsigned char)*numjoints);
baseframe = BZ_Malloc(sizeof(float)*12*numjoints);
*poseofs = posedata = Hunk_Alloc(sizeof(float)*12*numjoints*numframes);
if (prototype->numbones)
{
if (prototype->numbones != numjoints)
MD5ERROR0PARAM("MD5ANIM: number of bones doesn't match");
bonelist = (galiasbone_t *)((char*)prototype + prototype->ofsbones);
}
else
{
bonelist = Hunk_Alloc(sizeof(galiasbone_t)*numjoints);
prototype->ofsbones = (char*)bonelist - (char*)prototype;
}
EXPECT("hierarchy");
EXPECT("{");
for (i = 0; i < numjoints; i++, bonelist++)
{
buffer = COM_Parse(buffer);
if (prototype->numbones)
{
if (strcmp(bonelist->name, com_token))
MD5ERROR1PARAM("MD5ANIM: bone name doesn't match (%s)", com_token);
}
else
Q_strncpyz(bonelist->name, com_token, sizeof(bonelist->name));
buffer = COM_Parse(buffer);
parent = atoi(com_token);
if (prototype->numbones)
{
if (bonelist->parent != parent)
MD5ERROR1PARAM("MD5ANIM: bone name doesn't match (%s)", com_token);
}
else
bonelist->parent = parent;
buffer = COM_Parse(buffer);
boneflags[i] = atoi(com_token);
buffer = COM_Parse(buffer);
firstanimatedcomponents[i] = atoi(com_token);
}
EXPECT("}");
if (!prototype->numbones)
prototype->numbones = numjoints;
EXPECT("bounds");
EXPECT("{");
for (i = 0; i < numframes; i++)
{
EXPECT("(");
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f < loadmodel->mins[0]) loadmodel->mins[0] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f < loadmodel->mins[1]) loadmodel->mins[1] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f < loadmodel->mins[2]) loadmodel->mins[2] = f;
EXPECT(")");
EXPECT("(");
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f > loadmodel->maxs[0]) loadmodel->maxs[0] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f > loadmodel->maxs[1]) loadmodel->maxs[1] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f > loadmodel->maxs[2]) loadmodel->maxs[2] = f;
EXPECT(")");
}
EXPECT("}");
EXPECT("baseframe");
EXPECT("{");
for (i = 0; i < numjoints; i++)
{
EXPECT("(");
buffer = COM_Parse(buffer);
baseframe[i*6+0] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+1] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+2] = atof(com_token);
EXPECT(")");
EXPECT("(");
buffer = COM_Parse(buffer);
baseframe[i*6+3] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+4] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+5] = atof(com_token);
EXPECT(")");
}
EXPECT("}");
for (i = 0; i < numframes; i++)
{
EXPECT("frame");
EXPECT(va("%i", i));
EXPECT("{");
for (j = 0; j < numanimatedparts; j++)
{
buffer = COM_Parse(buffer);
animatedcomponents[j] = atof(com_token);
}
EXPECT("}");
for (j = 0; j < numjoints; j++)
{
fac = firstanimatedcomponents[j];
flags = boneflags[j];
if (flags&1)
tx = animatedcomponents[fac++];
else
tx = baseframe[j*6+0];
if (flags&2)
ty = animatedcomponents[fac++];
else
ty = baseframe[j*6+1];
if (flags&4)
tz = animatedcomponents[fac++];
else
tz = baseframe[j*6+2];
if (flags&8)
qx = animatedcomponents[fac++];
else
qx = baseframe[j*6+3];
if (flags&16)
qy = animatedcomponents[fac++];
else
qy = baseframe[j*6+4];
if (flags&32)
qz = animatedcomponents[fac++];
else
qz = baseframe[j*6+5];
GenMatrix(tx, ty, tz, qx, qy, qz, posedata+12*(j+numjoints*i));
}
}
BZ_Free(firstanimatedcomponents);
BZ_Free(animatedcomponents);
BZ_Free(boneflags);
BZ_Free(baseframe);
Q_strncpyz(grp.name, "", sizeof(grp.name));
grp.isheirachical = true;
grp.numposes = numframes;
grp.rate = framespersecond;
grp.loop = true;
*gat = grp;
return true;
#undef MD5ERROR0PARAM
#undef MD5ERROR1PARAM
#undef EXPECT
}
galiasinfo_t *Mod_ParseMD5MeshModel(char *buffer)
{
#define MD5ERROR0PARAM(x) { Con_Printf(CON_ERROR x "\n"); return NULL; }
@ -4082,11 +4297,10 @@ galiasinfo_t *Mod_ParseMD5MeshModel(char *buffer)
galiasskin_t *skin;
galiastexnum_t *texnum;
#endif
char *filestart = buffer;
float x, y, z, qx, qy, qz;
buffer = COM_Parse(buffer);
if (strcmp(com_token, "MD5Version"))
MD5ERROR0PARAM("MD5 model without MD5Version identifier first");
@ -4105,7 +4319,17 @@ galiasinfo_t *Mod_ParseMD5MeshModel(char *buffer)
if (!buffer)
break;
if (!strcmp(com_token, "commandline"))
if (!strcmp(com_token, "numFrames"))
{
void *poseofs;
galiasgroup_t *grp = Hunk_Alloc(sizeof(galiasgroup_t));
Mod_ParseMD5Anim(filestart, root, &poseofs, grp);
root->groupofs = (char*)grp - (char*)root;
root->groups = 1;
grp->poseofs = (char*)poseofs - (char*)grp;
return root;
}
else if (!strcmp(com_token, "commandline"))
{ //we don't need this
buffer = strchr(buffer, '\"');
buffer = strchr((char*)buffer+1, '\"')+1;
@ -4421,7 +4645,6 @@ qboolean Mod_LoadMD5MeshModel(model_t *mod, void *buffer)
hunkstart = Hunk_LowMark ();
root = Mod_ParseMD5MeshModel(buffer);
if (root == NULL)
{
@ -4455,214 +4678,6 @@ qboolean Mod_LoadMD5MeshModel(model_t *mod, void *buffer)
return true;
}
qboolean Mod_ParseMD5Anim(char *buffer, galiasinfo_t *prototype, void**poseofs, galiasgroup_t *gat)
{
#define MD5ERROR0PARAM(x) { Con_Printf(CON_ERROR x "\n"); return false; }
#define MD5ERROR1PARAM(x, y) { Con_Printf(CON_ERROR x "\n", y); return false; }
#define EXPECT(x) buffer = COM_Parse(buffer); if (strcmp(com_token, x)) MD5ERROR1PARAM("MD5ANIM: expected %s", x);
unsigned int i, j;
galiasgroup_t grp;
unsigned int parent;
unsigned int numframes;
unsigned int numjoints;
float framespersecond;
unsigned int numanimatedparts;
galiasbone_t *bonelist;
unsigned char *boneflags;
unsigned int *firstanimatedcomponents;
float *animatedcomponents;
float *baseframe; //6 components.
float *posedata;
float tx, ty, tz, qx, qy, qz;
int fac, flags;
float f;
char com_token[8192];
EXPECT("MD5Version");
EXPECT("10");
EXPECT("commandline");
buffer = COM_Parse(buffer);
EXPECT("numFrames");
buffer = COM_Parse(buffer);
numframes = atoi(com_token);
EXPECT("numJoints");
buffer = COM_Parse(buffer);
numjoints = atoi(com_token);
EXPECT("frameRate");
buffer = COM_Parse(buffer);
framespersecond = atof(com_token);
EXPECT("numAnimatedComponents");
buffer = COM_Parse(buffer);
numanimatedparts = atoi(com_token);
firstanimatedcomponents = BZ_Malloc(sizeof(int)*numjoints);
animatedcomponents = BZ_Malloc(sizeof(float)*numanimatedparts);
boneflags = BZ_Malloc(sizeof(unsigned char)*numjoints);
baseframe = BZ_Malloc(sizeof(float)*12*numjoints);
*poseofs = posedata = Hunk_Alloc(sizeof(float)*12*numjoints*numframes);
if (prototype)
{
if (prototype->numbones != numjoints)
MD5ERROR0PARAM("MD5ANIM: number of bones doesn't match");
bonelist = (galiasbone_t *)((char*)prototype + prototype->ofsbones);
}
else
{
bonelist = Hunk_Alloc(sizeof(galiasbone_t)*numjoints);
prototype->ofsbones = (char*)bonelist - (char*)prototype;
prototype->numbones = numjoints;
}
EXPECT("hierarchy");
EXPECT("{");
for (i = 0; i < numjoints; i++, bonelist++)
{
buffer = COM_Parse(buffer);
if (prototype)
{
if (strcmp(bonelist->name, com_token))
MD5ERROR1PARAM("MD5ANIM: bone name doesn't match (%s)", com_token);
}
else
Q_strncpyz(bonelist->name, com_token, sizeof(bonelist->name));
buffer = COM_Parse(buffer);
parent = atoi(com_token);
if (prototype)
{
if (bonelist->parent != parent)
MD5ERROR1PARAM("MD5ANIM: bone name doesn't match (%s)", com_token);
}
else
bonelist->parent = parent;
buffer = COM_Parse(buffer);
boneflags[i] = atoi(com_token);
buffer = COM_Parse(buffer);
firstanimatedcomponents[i] = atoi(com_token);
}
EXPECT("}");
EXPECT("bounds");
EXPECT("{");
for (i = 0; i < numframes; i++)
{
EXPECT("(");
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f < loadmodel->mins[0]) loadmodel->mins[0] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f < loadmodel->mins[1]) loadmodel->mins[1] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f < loadmodel->mins[2]) loadmodel->mins[2] = f;
EXPECT(")");
EXPECT("(");
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f > loadmodel->maxs[0]) loadmodel->maxs[0] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f > loadmodel->maxs[1]) loadmodel->maxs[1] = f;
buffer = COM_Parse(buffer);f=atoi(com_token);
if (f > loadmodel->maxs[2]) loadmodel->maxs[2] = f;
EXPECT(")");
}
EXPECT("}");
EXPECT("baseframe");
EXPECT("{");
for (i = 0; i < numjoints; i++)
{
EXPECT("(");
buffer = COM_Parse(buffer);
baseframe[i*6+0] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+1] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+2] = atof(com_token);
EXPECT(")");
EXPECT("(");
buffer = COM_Parse(buffer);
baseframe[i*6+3] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+4] = atof(com_token);
buffer = COM_Parse(buffer);
baseframe[i*6+5] = atof(com_token);
EXPECT(")");
}
EXPECT("}");
for (i = 0; i < numframes; i++)
{
EXPECT("frame");
EXPECT(va("%i", i));
EXPECT("{");
for (j = 0; j < numanimatedparts; j++)
{
buffer = COM_Parse(buffer);
animatedcomponents[j] = atof(com_token);
}
EXPECT("}");
for (j = 0; j < numjoints; j++)
{
fac = firstanimatedcomponents[j];
flags = boneflags[j];
if (flags&1)
tx = animatedcomponents[fac++];
else
tx = baseframe[j*6+0];
if (flags&2)
ty = animatedcomponents[fac++];
else
ty = baseframe[j*6+1];
if (flags&4)
tz = animatedcomponents[fac++];
else
tz = baseframe[j*6+2];
if (flags&8)
qx = animatedcomponents[fac++];
else
qx = baseframe[j*6+3];
if (flags&16)
qy = animatedcomponents[fac++];
else
qy = baseframe[j*6+4];
if (flags&32)
qz = animatedcomponents[fac++];
else
qz = baseframe[j*6+5];
GenMatrix(tx, ty, tz, qx, qy, qz, posedata+12*(j+numjoints*i));
}
}
BZ_Free(firstanimatedcomponents);
BZ_Free(animatedcomponents);
BZ_Free(boneflags);
BZ_Free(baseframe);
Q_strncpyz(grp.name, "", sizeof(grp.name));
grp.isheirachical = true;
grp.numposes = numframes;
grp.rate = framespersecond;
grp.loop = true;
*gat = grp;
return true;
#undef MD5ERROR0PARAM
#undef MD5ERROR1PARAM
#undef EXPECT
}
/*
EXTERNALANIM