Fixed challenged acks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2980 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2008-05-26 21:04:42 +00:00
parent 250d6ffeb8
commit 9b33803764
1 changed files with 4 additions and 1 deletions

View File

@ -1998,6 +1998,7 @@ void CL_ConnectionlessPacket (void)
if (c == A2A_PING)
{
char data[256];
int len;
data[0] = 0xff;
data[1] = 0xff;
@ -2010,6 +2011,7 @@ void CL_ConnectionlessPacket (void)
{
Con_TPrintf (TL_ST_COLON, NET_AdrToString (net_from));
Con_TPrintf (TLC_A2A_PING);
len = 6;
}
else
{
@ -2018,9 +2020,10 @@ void CL_ConnectionlessPacket (void)
//secondly, it needs a copy of the realip ident, so you can't report a different player's client (you would need access to their ip).
data[5] = ' ';
sprintf(data+6, "%i %i", atoi(MSG_ReadString()), cls.realip_ident);
len = strlen(data);
}
NET_SendPacket (NS_CLIENT, 6, &data, net_from);
NET_SendPacket (NS_CLIENT, len, &data, net_from);
return;
}