updated dotnet 2003 project file for bloom stuff

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2048 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2006-03-04 22:56:47 +00:00
parent d8240c391a
commit 943ec0098e
2 changed files with 192 additions and 189 deletions

View File

@ -1,10 +1,18 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{173058C1-295E-4FA4-8C93-7CCA995E8B76}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}"
ProjectSection(ProjectDependencies) = postProject
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210} = {DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}
{1722C3EE-4469-4757-9CE1-7B477A7A5E5B} = {1722C3EE-4469-4757-9CE1-7B477A7A5E5B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gas2masm", "..\gas2masm\gas2masm.vcproj", "{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}"
Project("{059D6162-CD51-11D0-AE1F-00A0C90FFFC3}") = "gas2masm", "..\gas2masm\gas2masm.dsp", "{1722C3EE-4469-4757-9CE1-7B477A7A5E5B}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{059D6162-CD51-11D0-AE1F-00A0C90FFFC3}") = "qcc", "..\qclib\qcc.dsp", "{C3A7EAB8-C553-49E5-A2EC-7B4439671F84}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
@ -25,58 +33,32 @@ Global
Release Dedicated Server = Release Dedicated Server
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug.ActiveCfg = Debug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug.Build.0 = Debug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated Server.ActiveCfg = Debug Dedicated Server|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated Server.Build.0 = Debug Dedicated Server|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated ServerQ3.ActiveCfg = Debug Dedicated ServerQ3|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated ServerQ3.Build.0 = Debug Dedicated ServerQ3|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebug.ActiveCfg = GLDebug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebug.Build.0 = GLDebug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebugQ3.ActiveCfg = GLDebugQ3|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebugQ3.Build.0 = GLDebugQ3|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLRelease.ActiveCfg = GLRelease|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLRelease.Build.0 = GLRelease|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MDebug.ActiveCfg = MDebug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MDebug.Build.0 = MDebug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLDebug.ActiveCfg = MinGLDebug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLDebug.Build.0 = MinGLDebug|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLRelease.ActiveCfg = MinGLRelease|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLRelease.Build.0 = MinGLRelease|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinSW.ActiveCfg = MinSW|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinSW.Build.0 = MinSW|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MRelease.ActiveCfg = MRelease|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MRelease.Build.0 = MRelease|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release.ActiveCfg = Release|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release.Build.0 = Release|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release Dedicated Server.ActiveCfg = Release Dedicated Server|Win32
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release Dedicated Server.Build.0 = Release Dedicated Server|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated Server.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated Server.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated ServerQ3.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated ServerQ3.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebug.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebug.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebugQ3.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebugQ3.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLRelease.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLRelease.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MDebug.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MDebug.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLDebug.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLDebug.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLRelease.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLRelease.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinSW.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinSW.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MRelease.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MRelease.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release.Build.0 = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release Dedicated Server.ActiveCfg = Debug|Win32
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release Dedicated Server.Build.0 = Debug|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug.ActiveCfg = GLRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug.Build.0 = GLRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated Server.ActiveCfg = Debug Dedicated Server|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated Server.Build.0 = Debug Dedicated Server|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated ServerQ3.ActiveCfg = Debug Dedicated ServerQ3|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated ServerQ3.Build.0 = Debug Dedicated ServerQ3|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebug.ActiveCfg = GLDebug|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebug.Build.0 = GLDebug|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebugQ3.ActiveCfg = GLDebugQ3|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebugQ3.Build.0 = GLDebugQ3|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLRelease.ActiveCfg = GLRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLRelease.Build.0 = GLRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MDebug.ActiveCfg = MDebug|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MDebug.Build.0 = MDebug|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLDebug.ActiveCfg = MinGLDebug|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLDebug.Build.0 = MinGLDebug|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLRelease.ActiveCfg = MinGLRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLRelease.Build.0 = MinGLRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinSW.ActiveCfg = MinSW|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinSW.Build.0 = MinSW|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MRelease.ActiveCfg = MRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MRelease.Build.0 = MRelease|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release.ActiveCfg = Release|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release.Build.0 = Release|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release Dedicated Server.ActiveCfg = Release Dedicated Server|Win32
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release Dedicated Server.Build.0 = Release Dedicated Server|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection

View File

@ -45,6 +45,8 @@
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateDebugInformation="TRUE"
GenerateMapFile="TRUE"
MapFileName=".\ftequake___Win32_MinGLDebug/fteminglqw_dbg.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@ -112,6 +114,8 @@
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\ftequake___Win32_GLDebugQ3/fteglqw_dbg.pdb"
GenerateMapFile="TRUE"
MapFileName=".\ftequake___Win32_GLDebugQ3/fteglqw_dbg.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@ -180,6 +184,8 @@
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/fteswqw_dbg.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Debug/fteswqw_dbg.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@ -246,6 +252,8 @@
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateDebugInformation="TRUE"
GenerateMapFile="TRUE"
MapFileName=".\ftequake___Win32_MinSW/fteswqw_dbg.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@ -315,6 +323,8 @@
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateMapFile="TRUE"
MapFileName=".\ftequake___Win32_MinGLRelease/fteminglqw.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@ -382,6 +392,8 @@
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\GLDebug/fteglqw_dbg.pdb"
GenerateMapFile="TRUE"
MapFileName=".\GLDebug/fteglqw_dbg.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@ -589,6 +601,8 @@
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateMapFile="TRUE"
MapFileName=".\Release/fteswqw.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@ -656,6 +670,8 @@
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\DebugServer/fteqwsv.pdb"
GenerateMapFile="TRUE"
MapFileName=".\DebugServer/fteqwsv.map"
SubSystem="1"
TargetMachine="1"/>
<Tool
@ -722,6 +738,8 @@
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
GenerateDebugInformation="TRUE"
GenerateMapFile="TRUE"
MapFileName=".\ftequake___Win32_Debug_Dedicated_ServerQ3/fteqwsv.map"
SubSystem="1"
TargetMachine="1"/>
<Tool
@ -908,42 +926,42 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="GLDebugQ3|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="MinSW|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="MinGLRelease|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="GLDebug|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="Release Dedicated Server|Win32"
@ -951,21 +969,21 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="MRelease|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="MINIMAL"
AdditionalIncludeDirectories="\source\fte\engine\client;\ftetgcvs\engine\client;\windows\J\ftetgcvs\engine\client;\ftetgcvs\source\client;\ftetgcvs\temp\client;\ftetgcvs\fte\QW\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client;\ftetgcvs\engine\client;\Projects\fteqw\engine\client;\windows\J\ftetgcvs\engine\client;\ftetgcvs\source\client;\ftetgcvs\temp\client;\ftetgcvs\fte\QW\client"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Dedicated Server|Win32"
@ -973,7 +991,7 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Dedicated ServerQ3|Win32"
@ -981,21 +999,21 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="MDebug|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
<FileConfiguration
Name="GLRelease|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\source\fte\engine\client"/>
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
</FileConfiguration>
</File>
<Filter
@ -10974,6 +10992,127 @@
BrowseInformation="1"/>
</FileConfiguration>
</File>
<File
RelativePath="..\gl\gl_bloom.c">
<FileConfiguration
Name="MinGLDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="GLDebugQ3|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MinSW|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MinGLRelease|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="GLDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release Dedicated Server|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MRelease|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Dedicated Server|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Dedicated ServerQ3|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="GLRelease|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
</File>
<File
RelativePath="..\gl\gl_draw.c">
<FileConfiguration
@ -24031,127 +24170,6 @@ del $(OUTDIR)\$(InputName).spp
BrowseInformation="1"/>
</FileConfiguration>
</File>
<File
RelativePath="..\irc\ircclient.c">
<FileConfiguration
Name="MinGLDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="GLDebugQ3|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MinSW|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MinGLRelease|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="GLDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release Dedicated Server|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MRelease|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Dedicated Server|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Dedicated ServerQ3|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="MDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="GLRelease|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
</File>
<File
RelativePath="..\http\iweb.h">
</File>
@ -25721,6 +25739,9 @@ del $(OUTDIR)\$(InputName).spp
<File
RelativePath="..\common\protocol.h">
</File>
<File
RelativePath="..\client\quakedef.h">
</File>
</Filter>
<Filter
Name="Resource Files"