Load hl2 model textures and multiple bodies+meshes. lods are still broken.

This commit is contained in:
Shpoike 2021-05-03 03:09:39 +01:00
parent f4d9df2b24
commit 804ff3f5b2
2 changed files with 139 additions and 99 deletions

View File

@ -1739,7 +1739,11 @@ qboolean Alias_GAliasBuildMesh(mesh_t *mesh, vbo_t **vbop, galiasinfo_t *inf, in
mesh->snormals_array = meshcache.anorms;
mesh->tnormals_array = meshcache.anormt;
if (vbop)
{
*vbop = meshcache.vbop;
meshcache.vbo.indicies = inf->vboindicies;
meshcache.vbo.indexcount = inf->numindexes;
}
#ifndef SKELETALMODELS
return false;

View File

@ -43,11 +43,11 @@ typedef struct
unsigned int _200;
unsigned int tex_count;
unsigned int tex_ofs;
unsigned int tex2_count;
unsigned int tex2_ofs;
unsigned int _220;
unsigned int _224;
unsigned int _228;
unsigned int texpath_count;
unsigned int texpath_ofs;
unsigned int texbind_count; //N slots per skin
unsigned int skin_count;
unsigned int texbind_offset;//provides skin|slot->texture mappings
unsigned int body_count;
unsigned int body_ofs;
//other stuff?
@ -66,7 +66,7 @@ typedef struct
unsigned int radius;
unsigned int mesh_count;
unsigned int mesh_ofs;
unsigned int _80;
unsigned int vertex_count;
unsigned int _84;
unsigned int _88;
unsigned int _92;
@ -116,6 +116,29 @@ typedef struct
unsigned int _108;
unsigned int _112;
} hl2mdlmesh_t;
typedef struct
{
unsigned int nameofs;
unsigned int _4;
unsigned int _8;
unsigned int _12;
unsigned int _16;
unsigned int _20;
unsigned int _24;
unsigned int _28;
unsigned int _32;
unsigned int _36;
unsigned int _40;
unsigned int _44;
unsigned int _48;
unsigned int _52;
unsigned int _56;
unsigned int _60;
} hl2mdltexture_t;
typedef struct
{
unsigned int nameofs;
} hl2mdltexturepath_t;
#pragma pack(push,1) //urgh wtf is this bullshit
typedef struct
{
@ -227,20 +250,23 @@ typedef struct
typedef struct
{
model_t *mod;
unsigned numverts;
vec2_t *ofs_st_array;
vecV_t *ofs_skel_xyz;
vec3_t *ofs_skel_norm;
vec3_t *ofs_skel_svect;
vec3_t *ofs_skel_tvect;
// byte_vec4_t *ofs_skel_idx;
// vec4_t *ofs_skel_weight;
struct
{
unsigned numverts;
vec2_t *ofs_st_array;
vecV_t *ofs_skel_xyz;
vec3_t *ofs_skel_norm;
vec3_t *ofs_skel_svect;
vec3_t *ofs_skel_tvect;
// byte_vec4_t *ofs_skel_idx;
// vec4_t *ofs_skel_weight;
unsigned int numfixups;
index_t *fixup;
} lod[1]; //must remain at 1 (instead of 8) until fixups are handled.
} hl2parsecontext_t;
static index_t *Mod_HL2_LoadIndexes(hl2parsecontext_t *ctx, unsigned int *idxcount, const hl2vtxmesh_t *vmesh, index_t firstindex)
static index_t *Mod_HL2_LoadIndexes(hl2parsecontext_t *ctx, unsigned int *idxcount, const hl2vtxmesh_t *vmesh, unsigned int lod, index_t firstindex)
{
size_t numidx = 0, g;
const hl2vtxstripg_t *vg;
@ -249,16 +275,12 @@ static index_t *Mod_HL2_LoadIndexes(hl2parsecontext_t *ctx, unsigned int *idxcou
vg = (const void*)((const qbyte*)vmesh+vmesh->stripg_ofs);
for (g = 0; g < vmesh->stripg_count; g++, vg++)
{
#if 1
if (vg->idx_count%3)
{
*idxcount = 0;
return NULL;
}
numidx += vg->idx_count;
#else
numidx += (vg->idx_count-2)*3;
#endif
}
ret = idx = ZG_Malloc(&ctx->mod->memgroup, sizeof(*idx)*numidx);
@ -269,41 +291,30 @@ static index_t *Mod_HL2_LoadIndexes(hl2parsecontext_t *ctx, unsigned int *idxcou
const unsigned short *in = (const void*)((const qbyte*)vg+vg->idx_ofs);
const unsigned short *e = in+vg->idx_count;
const hl2vtxvert_t *v = (const void*)((const qbyte*)vg+vg->vert_ofs);
#if 1
for(;;)
if (ctx->lod[lod].numfixups)
{
if (in == e)
break;
*idx++ = v[*in++].vert+firstindex;
}
#else
unsigned int flip=0;
index_t f, l;
f = v[*in++].vert;
l = v[*in++].vert;
for(;;)
{
if (in == e)
break;
if (flip++&1)
{ //every other index wants the previous two verts flipped.
*idx++ = l;
*idx++ = f;
}
else
index_t *fixup = ctx->lod[lod].fixup;
for(;;)
{
*idx++ = f;
*idx++ = l;
if (in == e)
break;
*idx++ = fixup[v[*in++].vert+firstindex];
}
}
else
{
for(;;)
{
if (in == e)
break;
*idx++ = v[*in++].vert+firstindex;
}
f = l;
*idx++ = l = v[*in++].vert;
}
#endif
}
*idxcount = idx-ret;
return ret;
}
static qboolean Mod_HL2_LoadVTX(hl2parsecontext_t *ctx, const void *buffer, size_t fsize, unsigned int rev, const hl2mdlbody_t *mbody)
static qboolean Mod_HL2_LoadVTX(hl2parsecontext_t *ctx, const void *buffer, size_t fsize, unsigned int rev, const hl2mdlheader_t *mdl)
{ //horribly overcomplicated way to express this stuff.
size_t totalsurfs = 0, b, s, l, m, t;
const hl2vtxheader_t *header = buffer;
@ -311,12 +322,17 @@ static qboolean Mod_HL2_LoadVTX(hl2parsecontext_t *ctx, const void *buffer, size
const hl2vtxsurf_t *vsurf;
const hl2vtxlod_t *vlod;
const hl2vtxmesh_t *vmesh;
const hl2vtxskins_t *vskins;
const hl2vtxskin_t *vskin;
// const hl2vtxskins_t *vskins;
// const hl2vtxskin_t *vskin;
const hl2mdlbody_t *mbody = (const hl2mdlbody_t*)((const qbyte*)mdl + mdl->body_ofs);
const hl2mdltexture_t *mtex = (const hl2mdltexture_t*)((const qbyte*)mdl + mdl->tex_ofs);
const unsigned short *skinbind;
galiasinfo_t *surf=NULL;
galiasskin_t *skin;
skinframe_t *skinframe;
size_t firstvert = 0;
if (fsize < sizeof(*header) || header->version != 7 || header->revisionid != rev || header->body_count == 0)
return false;
@ -338,35 +354,34 @@ static qboolean Mod_HL2_LoadVTX(hl2parsecontext_t *ctx, const void *buffer, size
ctx->mod->meshinfo = surf = ZG_Malloc(&ctx->mod->memgroup, sizeof(*surf)*totalsurfs);
vskins = (const hl2vtxskins_t*)((const qbyte*)header + header->texreplacements_offset);
for (l = 0, t=0; l < min(header->lod_count, countof(ctx->lod)); l++)
t += max(1,vskins[l].numskins);
t = mdl->skin_count*mdl->texbind_count;
skinbind = (const unsigned short*)((const qbyte*)mdl+mdl->texbind_offset);
skin = ZG_Malloc(&ctx->mod->memgroup, sizeof(*skin)*t + sizeof(*skinframe)*t);
skinframe = (skinframe_t*)(skin+t);
for (l = 0, t=0; l < min(header->lod_count, countof(ctx->lod)); l++, vskins++)
for (s = 0; s < mdl->skin_count; s++)
for (t = 0; t < mdl->texbind_count; t++)
{
vskin = (const hl2vtxskin_t*)((const qbyte*)vskins+vskins->offsetskin);
for (s = 0; s < vskins->numskins; s++, vskin++)
{
Q_strncpyz(skin[t].name, (const qbyte*)vskin + vskin->offsetskinname, sizeof(skin[t].name));
Q_strncpyz(skinframe->shadername, (const qbyte*)vskin + vskin->offsetskinname, sizeof(skinframe->shadername));
skin[t].numframes = 1;
skin[t].skinspeed = 10;
skin[t].frame = skinframe;
skinframe++;
t++;
}
galiasskin_t *ns = &skin[s + t*mdl->skin_count];
Q_snprintfz(ns->name, sizeof(ns->name), "skin%u %u", (unsigned)s, (unsigned)t);
if (!s)
{ //make sure there's at least one skin...
Q_strncpyz(skin[t].name, "", sizeof(skin[t].name));
Q_strncpyz(skinframe->shadername, "", sizeof(skinframe->shadername));
skin[t].numframes = 1;
skin[t].skinspeed = 10;
skin[t].frame = skinframe;
skinframe++;
t++;
m = *skinbind++;
if (mdl->texpath_count)
{
const hl2mdltexturepath_t *mpath = (const hl2mdltexturepath_t*)((const qbyte*)mdl + mdl->texpath_ofs);
Q_strncpyz(skinframe->shadername, (const char*)mdl+mpath->nameofs, sizeof(skinframe->shadername));
}
else
{
COM_StripExtension((const char*)ctx->mod->name, skinframe->shadername, sizeof(skinframe->shadername));
Q_strncatz(skinframe->shadername, "/", sizeof(skinframe->shadername));
}
Q_strncatz(skinframe->shadername, (const char*)&mtex[m]+mtex[m].nameofs, sizeof(skinframe->shadername));
Q_strncatz(skinframe->shadername, ".vmt", sizeof(skinframe->shadername));
ns->numframes = 1; //no skingroups... not that kind anyway.
ns->skinspeed = 10;
ns->frame = skinframe;
skinframe++;
}
vbody = (const void*)((const qbyte*)header + header->body_ofs);
@ -377,14 +392,14 @@ static qboolean Mod_HL2_LoadVTX(hl2parsecontext_t *ctx, const void *buffer, size
for (s = 0; s < vbody->surf_count; s++, vsurf++, msurf++)
{
vlod = (const void*)((const qbyte*)vsurf + vsurf->lod_ofs);
vskins = (const hl2vtxskins_t*)((const qbyte*)header + header->texreplacements_offset);
for (l = 0, t = 0; l < min(vsurf->lod_count, countof(ctx->lod)); l++, vlod++, vskins++)
// vskins = (const hl2vtxskins_t*)((const qbyte*)header + header->texreplacements_offset);
for (l = 0, t = 0; l < min(vsurf->lod_count, countof(ctx->lod)); l++, vlod++/*, vskins++*/)
{
const hl2mdlmesh_t *mmesh = (const hl2mdlmesh_t*)((const qbyte*)msurf + msurf->mesh_ofs);
vmesh = (const void*)((const qbyte*)vlod + vlod->mesh_ofs);
for (m = 0; m < vlod->mesh_count; m++, vmesh++, mmesh++)
{
Q_snprintfz(surf->surfacename, sizeof(surf->surfacename), "b%u_s%u_l%u_m%u", (unsigned)b, (unsigned)s, (unsigned)l, (unsigned)m);
Q_snprintfz(surf->surfacename, sizeof(surf->surfacename), "%s:%s:l%u:m%u", (const char*)mbody+mbody->name_ofs, msurf->name, (unsigned)l, (unsigned)m);
/*animation info*/
surf->shares_bones = 0;
@ -395,28 +410,28 @@ static qboolean Mod_HL2_LoadVTX(hl2parsecontext_t *ctx, const void *buffer, size
#ifndef SERVERONLY
/*skin data*/
surf->numskins = (l<header->lod_count)?max(1,vskins->numskins):0;
surf->ofsskins = skin+t;
surf->numskins = mdl->skin_count;
surf->ofsskins = skin+mmesh->mat_idx*mdl->skin_count;
/*vertdata*/
surf->ofs_rgbaf = NULL;
surf->ofs_rgbaub = NULL;
surf->ofs_st_array = ctx->lod[l].ofs_st_array;
surf->ofs_st_array = ctx->ofs_st_array;
#endif
surf->shares_verts = l;//surf-(galiasinfo_t*)ctx->mod->meshinfo;
surf->numverts = ctx->lod[l].numverts;
surf->ofs_skel_xyz = ctx->lod[l].ofs_skel_xyz;
surf->ofs_skel_norm = ctx->lod[l].ofs_skel_norm;
surf->ofs_skel_svect = ctx->lod[l].ofs_skel_svect;
surf->ofs_skel_tvect = ctx->lod[l].ofs_skel_tvect;
//surf->ofs_skel_idx = ctx->lod[l].ofs_skel_idx;
//surf->ofs_skel_weight = ctx->lod[l].ofs_skel_weight;
surf->shares_verts = 0;
surf->numverts = ctx->numverts;
surf->ofs_skel_xyz = ctx->ofs_skel_xyz;
surf->ofs_skel_norm = ctx->ofs_skel_norm;
surf->ofs_skel_svect = ctx->ofs_skel_svect;
surf->ofs_skel_tvect = ctx->ofs_skel_tvect;
//surf->ofs_skel_idx = ctx->ofs_skel_idx;
//surf->ofs_skel_weight = ctx->ofs_skel_weight;
/*index data*/
if (mmesh->vert_first+mmesh->vert_count > surf->numverts)
surf->ofs_indexes = NULL, surf->numindexes = 0; //erk?
else
surf->ofs_indexes = Mod_HL2_LoadIndexes(ctx, &surf->numindexes, vmesh, mmesh->vert_first);
surf->ofs_indexes = Mod_HL2_LoadIndexes(ctx, &surf->numindexes, vmesh, l, firstvert+mmesh->vert_first);
/*misc data*/
surf->geomset = 0;
@ -432,17 +447,14 @@ static qboolean Mod_HL2_LoadVTX(hl2parsecontext_t *ctx, const void *buffer, size
surf->nextsurf = NULL;
surf++;
}
t += (l<header->lod_count)?max(1,vskins->numskins):0;
}
firstvert += msurf->vertex_count;
}
}
if (surf == ctx->mod->meshinfo)
return false;
if (surf-1 != ctx->mod->meshinfo)
return false; //FIXME: multiple-surface meshes screw up some how.
return true;
}
static qboolean Mod_HL2_LoadVVD(hl2parsecontext_t *ctx, const void *buffer, size_t fsize, unsigned int rev)
@ -454,14 +466,13 @@ static qboolean Mod_HL2_LoadVVD(hl2parsecontext_t *ctx, const void *buffer, size
if (fsize < sizeof(*header) || header->magic != (('I'<<0)|('D'<<8)|('S'<<16)|('V'<<24)) || header->version != 4 || header->revisionid != rev || header->lodverts_count[0] == 0)
return false;
for (lod = 0; lod < countof(ctx->lod) && lod < header->lod_count; lod++)
{
size_t v, numverts = ctx->lod[lod].numverts = header->lodverts_count[lod];
vec2_t *st = ctx->lod[lod].ofs_st_array = ZG_Malloc(&ctx->mod->memgroup, sizeof(*st)*numverts);
vecV_t *xyz = ctx->lod[lod].ofs_skel_xyz = ZG_Malloc(&ctx->mod->memgroup, sizeof(*xyz)*numverts);
vec3_t *norm = ctx->lod[lod].ofs_skel_norm = ZG_Malloc(&ctx->mod->memgroup, sizeof(*norm)*numverts);
vec3_t *sdir = ctx->lod[lod].ofs_skel_svect = ZG_Malloc(&ctx->mod->memgroup, sizeof(*sdir)*numverts);
vec3_t *tdir = ctx->lod[lod].ofs_skel_tvect = ZG_Malloc(&ctx->mod->memgroup, sizeof(*tdir)*numverts);
size_t v, numverts = ctx->numverts = header->lodverts_count[0];
vec2_t *st = ctx->ofs_st_array = ZG_Malloc(&ctx->mod->memgroup, sizeof(*st)*numverts);
vecV_t *xyz = ctx->ofs_skel_xyz = ZG_Malloc(&ctx->mod->memgroup, sizeof(*xyz)*numverts);
vec3_t *norm = ctx->ofs_skel_norm = ZG_Malloc(&ctx->mod->memgroup, sizeof(*norm)*numverts);
vec3_t *sdir = ctx->ofs_skel_svect = ZG_Malloc(&ctx->mod->memgroup, sizeof(*sdir)*numverts);
vec3_t *tdir = ctx->ofs_skel_tvect = ZG_Malloc(&ctx->mod->memgroup, sizeof(*tdir)*numverts);
// byte_vec4_t *bone = ctx->lod[lod].ofs_skel_idx = ZG_Malloc(&ctx->mod->memgroup, sizeof(*bone)*numverts);
// vec4_t *weight = ctx->lod[lod].ofs_skel_weight = ZG_Malloc(&ctx->mod->memgroup, sizeof(*weight)*numverts);
@ -484,6 +495,31 @@ static qboolean Mod_HL2_LoadVVD(hl2parsecontext_t *ctx, const void *buffer, size
VectorScale(tdir[v], (*it)[3], tdir[v]);
}
}
if (header->fixups_count)
{
size_t fixups = header->fixups_count, f, v;
const hl2vvdfixup_t *fixup = (const hl2vvdfixup_t*)((const qbyte*)header+header->fixups_offset);
for (lod = 0; lod < countof(ctx->lod) && lod < header->lod_count; lod++)
{
size_t numverts;
for (numverts=0, f = 0; f < fixups; f++)
{
if (fixup[f].lod >= lod)
numverts += fixup[f].numverts;
}
if (numverts != header->lodverts_count[lod])
continue;
ctx->lod[lod].numfixups = numverts;
ctx->lod[lod].fixup = ZG_Malloc(&ctx->mod->memgroup, sizeof(index_t)*numverts);
for (numverts=0, f = 0; f < fixups; f++)
{
if (fixup[f].lod >= lod)
for (v = 0; v < fixup[f].numverts; v++)
ctx->lod[lod].fixup[numverts++] = fixup[f].sourcevert+v;
}
}
}
return true;
}
qboolean QDECL Mod_LoadHL2Model (model_t *mod, const void *buffer, size_t fsize)
@ -519,7 +555,7 @@ qboolean QDECL Mod_LoadHL2Model (model_t *mod, const void *buffer, size_t fsize)
}
result = Mod_HL2_LoadVVD(&ctx, vvd, vvdsize, header->revisionid);
result &= Mod_HL2_LoadVTX(&ctx, vtx, vtxsize, header->revisionid, (const hl2mdlbody_t*)((const qbyte*)buffer + header->body_ofs));
result &= Mod_HL2_LoadVTX(&ctx, vtx, vtxsize, header->revisionid, header);
FS_FreeFile(vvd);
FS_FreeFile(vtx);