Trying to make voicechat controls more usable.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3660 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2010-11-16 02:03:47 +00:00
parent 188d0b5225
commit 6d7724f339
5 changed files with 78 additions and 34 deletions

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@ -2256,6 +2256,10 @@ void CL_ParseServerData (void)
cl.sendprespawn = false;
#ifdef VOICECHAT
S_Voip_MapChange();
#endif
#ifdef VM_CG
CG_Stop();
#endif

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@ -905,6 +905,7 @@ static WAVEFORMATEX wfxFormat;
qboolean SNDDMA_InitCapture (void)
{
DWORD capturePos;
DSCBUFFERDESC bufdesc;
wfxFormat.wFormatTag = WAVE_FORMAT_PCM;
@ -970,7 +971,7 @@ qboolean SNDDMA_InitCapture (void)
IDirectSoundCaptureBuffer_Start(DSCaptureBuffer, DSBPLAY_LOOPING);
lastreadpos = 0;
IDirectSoundCaptureBuffer_GetCurrentPosition(DSCaptureBuffer, &capturePos, &lastreadpos);
return true;
}

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@ -106,8 +106,9 @@ cvar_t snd_usemultipledevices = CVARAF( "s_multipledevices", "0",
"snd_multipledevices", 0);
#ifdef VOICECHAT
static void S_Voip_Play_Callback(cvar_t *var, char *oldval);
cvar_t cl_voip_send = CVAR("cl_voip_send", "0");
cvar_t cl_voip_play = CVAR("cl_voip_play", "1");
cvar_t cl_voip_play = CVARC("cl_voip_play", "1", S_Voip_Play_Callback);
cvar_t cl_voip_micamp = CVAR("cl_voip_micamp", "2");
#endif
@ -159,7 +160,7 @@ void S_SoundInfo_f(void)
#ifdef VOICECHAT
#include "speex/speex.h"
#include "speex/speex_preprocess.h"
struct
static struct
{
qboolean inited;
qboolean loaded;
@ -175,26 +176,27 @@ struct
SpeexBits decbits[MAX_CLIENTS];
void *decoder[MAX_CLIENTS];
unsigned char decseq[MAX_CLIENTS];
float decamp[MAX_CLIENTS];
} s_speex;
const SpeexMode *(VARGS *qspeex_lib_get_mode)(int mode);
void (VARGS *qspeex_bits_init)(SpeexBits *bits);
void (VARGS *qspeex_bits_reset)(SpeexBits *bits);
int (VARGS *qspeex_bits_write)(SpeexBits *bits, char *bytes, int max_len);
static const SpeexMode *(VARGS *qspeex_lib_get_mode)(int mode);
static void (VARGS *qspeex_bits_init)(SpeexBits *bits);
static void (VARGS *qspeex_bits_reset)(SpeexBits *bits);
static int (VARGS *qspeex_bits_write)(SpeexBits *bits, char *bytes, int max_len);
SpeexPreprocessState *(VARGS *qspeex_preprocess_state_init)(int frame_size, int sampling_rate);
int (VARGS *qspeex_preprocess_ctl)(SpeexPreprocessState *st, int request, void *ptr);
int (VARGS *qspeex_preprocess_run)(SpeexPreprocessState *st, spx_int16_t *x);
static SpeexPreprocessState *(VARGS *qspeex_preprocess_state_init)(int frame_size, int sampling_rate);
static int (VARGS *qspeex_preprocess_ctl)(SpeexPreprocessState *st, int request, void *ptr);
static int (VARGS *qspeex_preprocess_run)(SpeexPreprocessState *st, spx_int16_t *x);
void * (VARGS *qspeex_encoder_init)(const SpeexMode *mode);
int (VARGS *qspeex_encoder_ctl)(void *state, int request, void *ptr);
int (VARGS *qspeex_encode_int)(void *state, spx_int16_t *in, SpeexBits *bits);
static void * (VARGS *qspeex_encoder_init)(const SpeexMode *mode);
static int (VARGS *qspeex_encoder_ctl)(void *state, int request, void *ptr);
static int (VARGS *qspeex_encode_int)(void *state, spx_int16_t *in, SpeexBits *bits);
void *(VARGS *qspeex_decoder_init)(const SpeexMode *mode);
int (VARGS *qspeex_decode_int)(void *state, SpeexBits *bits, spx_int16_t *out);
void (VARGS *qspeex_bits_read_from)(SpeexBits *bits, char *bytes, int len);
static void *(VARGS *qspeex_decoder_init)(const SpeexMode *mode);
static int (VARGS *qspeex_decode_int)(void *state, SpeexBits *bits, spx_int16_t *out);
static void (VARGS *qspeex_bits_read_from)(SpeexBits *bits, char *bytes, int len);
dllfunction_t qspeexfuncs[] =
static dllfunction_t qspeexfuncs[] =
{
{(void*)&qspeex_lib_get_mode, "speex_lib_get_mode"},
{(void*)&qspeex_bits_init, "speex_bits_init"},
@ -211,7 +213,7 @@ dllfunction_t qspeexfuncs[] =
{NULL}
};
dllfunction_t qspeexdspfuncs[] =
static dllfunction_t qspeexdspfuncs[] =
{
{(void*)&qspeex_preprocess_state_init, "speex_preprocess_state_init"},
{(void*)&qspeex_preprocess_ctl, "speex_preprocess_ctl"},
@ -220,7 +222,7 @@ dllfunction_t qspeexdspfuncs[] =
{NULL}
};
qboolean S_Speex_Init(void)
static qboolean S_Speex_Init(void)
{
int i;
const SpeexMode *mode;
@ -266,6 +268,7 @@ qboolean S_Speex_Init(void)
qspeex_bits_init(&s_speex.decbits[i]);
qspeex_bits_reset(&s_speex.decbits[i]);
s_speex.decoder[i] = qspeex_decoder_init(mode);
s_speex.decamp[i] = 1;
}
s_speex.loaded = true;
return s_speex.loaded;
@ -279,6 +282,8 @@ void S_ParseVoiceChat(void)
short decodebuf[1024];
unsigned int decodesamps, len, newseq, drops;
unsigned char seq;
float amp = 1;
unsigned int i;
seq = MSG_ReadByte();
bytes = MSG_ReadShort();
if (bytes > sizeof(data) || !cl_voip_play.ival)
@ -290,6 +295,8 @@ void S_ParseVoiceChat(void)
sender &= MAX_CLIENTS-1;
amp = s_speex.decamp[sender];
decodesamps = 0;
newseq = 0;
drops = 0;
@ -318,6 +325,11 @@ void S_ParseVoiceChat(void)
qspeex_decode_int(s_speex.decoder[sender], &s_speex.decbits[sender], decodebuf + decodesamps);
newseq++;
}
if (amp != 1)
{
for (i = decodesamps; i < decodesamps+s_speex.framesize; i++)
decodebuf[i] *= amp;
}
decodesamps += s_speex.framesize;
}
s_speex.decseq[sender] += newseq;
@ -346,13 +358,19 @@ void S_TransmitVoiceChat(unsigned char clc, sizebuf_t *buf)
//add new drivers in order or desirability.
if (pDSOUND_UpdateCapture)
{
capturepos += pDSOUND_UpdateCapture(cl_voip_send.ival, (unsigned char*)capturebuf + capturepos, 64, sizeof(capturebuf) - capturepos);
capturepos += pDSOUND_UpdateCapture(1, (unsigned char*)capturebuf + capturepos, 64, sizeof(capturebuf) - capturepos);
}
else
{
return;
}
if (!cl_voip_send.ival)
{
capturepos = 0;
return;
}
if (!S_Speex_Init())
return;
@ -392,14 +410,31 @@ void S_TransmitVoiceChat(unsigned char clc, sizebuf_t *buf)
capturepos -= encpos;
}
void S_Voip_Enable_f(void)
static void S_Voip_Enable_f(void)
{
Cvar_Set(&cl_voip_send, "1");
}
void S_Voip_Disable_f(void)
static void S_Voip_Disable_f(void)
{
Cvar_Set(&cl_voip_send, "0");
}
static void S_Voip_f(void)
{
}
static void S_Voip_Play_Callback(cvar_t *var, char *oldval)
{
if (cls.fteprotocolextensions2 & PEXT2_VOICECHAT)
{
if (var->ival)
CL_SendClientCommand(true, "unmuteall");
else
CL_SendClientCommand(true, "muteall");
}
}
void S_Voip_MapChange(void)
{
Cvar_ForceCallback(&cl_voip_play);
}
#endif

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@ -150,6 +150,7 @@ void S_ResetFailedLoad(void);
#ifdef VOICECHAT
void S_ParseVoiceChat(void);
void S_TransmitVoiceChat(unsigned char clc, sizebuf_t *buf);
void S_Voip_MapChange(void);
#endif
qboolean S_IsPlayingSomewhere(sfx_t *s);

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@ -44,17 +44,17 @@ cvar_t sv_spectalk = SCVAR("sv_spectalk", "1");
cvar_t sv_mapcheck = SCVAR("sv_mapcheck", "1");
cvar_t sv_antilag = SCVARF("sv_antilag", "0", CVAR_SERVERINFO);
cvar_t sv_antilag_frac = SCVARF("sv_antilag_frac", "1", CVAR_SERVERINFO);
cvar_t sv_cheatpc = SCVAR("sv_cheatpc", "125");
cvar_t sv_cheatspeedchecktime = SCVAR("sv_cheatspeedchecktime", "30");
cvar_t sv_playermodelchecks = SCVAR("sv_playermodelchecks", "1");
cvar_t sv_antilag = CVARFD("sv_antilag", "0", CVAR_SERVERINFO, "Attempt to backdate impacts to compensate for lag.");
cvar_t sv_antilag_frac = CVARF("sv_antilag_frac", "1", CVAR_SERVERINFO);
cvar_t sv_cheatpc = CVAR("sv_cheatpc", "125");
cvar_t sv_cheatspeedchecktime = CVAR("sv_cheatspeedchecktime", "30");
cvar_t sv_playermodelchecks = CVAR("sv_playermodelchecks", "1");
cvar_t sv_cmdlikercon = SCVAR("sv_cmdlikercon", "0"); //set to 1 to allow a password of username:password instead of the correct rcon password.
cvar_t cmd_allowaccess = SCVAR("cmd_allowaccess", "0"); //set to 1 to allow cmd to execute console commands on the server.
cvar_t cmd_gamecodelevel = SCVAR("cmd_gamecodelevel", "50"); //execution level which gamecode is told about (for unrecognised commands)
cvar_t sv_nomsec = SCVAR("sv_nomsec", "0");
cvar_t sv_nomsec = CVARD("sv_nomsec", "0", "Ignore client msec times, runs using NQ physics instead.");
cvar_t sv_edgefriction = CVARAF("sv_edgefriction", "2",
"edgefriction", 0);
@ -88,14 +88,15 @@ extern cvar_t pm_walljump;
cvar_t sv_pushplayers = SCVAR("sv_pushplayers", "0");
//yes, realip cvars need to be fully initialised or realip will be disabled
cvar_t sv_getrealip = SCVAR("sv_getrealip", "0");
cvar_t sv_getrealip = CVARD("sv_getrealip", "0", "Attempt to obtain a more reliable IP for clients, rather than just their proxy.");
cvar_t sv_realip_kick = SCVAR("sv_realip_kick", "0");
cvar_t sv_realiphostname_ipv4 = SCVAR("sv_realiphostname_ipv4", "");
cvar_t sv_realiphostname_ipv6 = SCVAR("sv_realiphostname_ipv6", "");
cvar_t sv_realip_timeout = SCVAR("sv_realip_timeout", "10");
#ifdef VOICECHAT
cvar_t sv_voip = CVAR("sv_voip", "1");
cvar_t sv_voip = CVARD("sv_voip", "1", "Enable reception of voice packets.");
cvar_t sv_voip_echo = CVARD("sv_voip_echo", "0", "Echo voice packets back to their sender, a debug/test setting.");
#endif
char sv_votinggroup[] = "server voting";
@ -2134,8 +2135,8 @@ void SV_VoiceReadPacket(void)
ring->receiver[j] = 0;
for (j = 0, cl = svs.clients; j < sv.allocated_client_slots; j++, cl++)
{
// if (cl == host_client)
// continue;
if (cl == host_client && !sv_voip_echo.ival)
continue;
if (cl->state != cs_spawned && cl->state != cs_connected)
continue;
@ -2208,16 +2209,17 @@ void SV_VoiceSendPacket(client_t *client, sizebuf_t *buf)
if (client->download)
send = false;
client->voice_read++;
if (send)
{
if (buf->maxsize - buf->cursize < ring->datalen+5)
break;
MSG_WriteByte(buf, svcfte_voicechat);
MSG_WriteByte(buf, ring->sender);
MSG_WriteByte(buf, ring->seq);
MSG_WriteShort(buf, ring->datalen);
SZ_Write(buf, ring->data, ring->datalen);
}
client->voice_read++;
}
}
@ -6364,6 +6366,7 @@ void SV_UserInit (void)
{
#ifdef VOICECHAT
Cvar_Register (&sv_voip, cvargroup_serverpermissions);
Cvar_Register (&sv_voip_echo, cvargroup_serverpermissions);
#endif
#ifdef SERVERONLY
Cvar_Register (&cl_rollspeed, "Prediction stuff");