dotnet 2008 and dotnet2010 project files updated (botlib added as well)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3840 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2011-06-30 15:49:21 +00:00
parent 61e4aa96b3
commit 6a8e0d386a
11 changed files with 5435 additions and 4797 deletions

View File

@ -0,0 +1,408 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="botlib"
ProjectGUID="{0018E098-B12A-4E4D-9B22-6772DA287080}"
RootNamespace="botlib"
TargetFrameworkVersion="131072"
>
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<Platform
Name="Win32"
/>
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
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AdditionalIncludeDirectories="../libs/speex,..\client,../libs/freetype2/include,../common,../server,../gl,../sw,../qclib,../libs,../libs/dxsdk7/include"
PreprocessorDefinitions="BOTLIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
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Name="VCManagedResourceCompilerTool"
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Name="VCFxCopTool"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
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<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="0"
OmitFramePointers="true"
PreprocessorDefinitions="BOTLIB"
RuntimeLibrary="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
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<Tool
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<File
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<Globals>
</Globals>
</VisualStudioProject>

View File

@ -1,19 +1,32 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
ProjectSection(ProjectDependencies) = postProject
{0018E098-B12A-4E4D-9B22-6772DA287080} = {0018E098-B12A-4E4D-9B22-6772DA287080}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake_SDL", "ftequake_SDL.vcproj", "{F384725A-62D4-4063-9941-6D8D2D6C2A47}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "..\..\plugins\botlib\botlib.vcproj", "{77725D10-5A04-4CB3-887D-F23AB5652DA9}"
ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
EndProject
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EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qtvprox", "..\..\fteqtv\qtvprox.vcproj", "{1A353DA0-F351-4C0D-A21D-E2B460600B20}"
ProjectSection(ProjectDependencies) = postProject
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365} = {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcproj", "{0018E098-B12A-4E4D-9B22-6772DA287080}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
D3DDebug|Win32 = D3DDebug|Win32
D3DDebug|x64 = D3DDebug|x64
D3DRelease|Win32 = D3DRelease|Win32
D3DRelease|x64 = D3DRelease|x64
Debug Dedicated Server|Win32 = Debug Dedicated Server|Win32
Debug Dedicated Server|x64 = Debug Dedicated Server|x64
Debug|Win32 = Debug|Win32
@ -40,6 +53,10 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|Win32.Build.0 = D3DDebug|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.ActiveCfg = D3DDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|x64.ActiveCfg = D3DRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|x64.Build.0 = D3DRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.ActiveCfg = Debug Dedicated Server|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.Build.0 = Debug Dedicated Server|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server|x64
@ -81,6 +98,8 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|x64.Build.0 = GLRelease|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|Win32.ActiveCfg = D3DDebug_SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|x64.ActiveCfg = D3DDebug_SDL|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|Win32.ActiveCfg = Debug Dedicated Server SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug|Win32.ActiveCfg = Debug Dedicated Server SDL|x64
@ -105,6 +124,8 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|Win32.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DRelease|x64.ActiveCfg = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|Win32.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|x64.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|x64.Build.0 = GLRelease|x64
@ -117,7 +138,6 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.ActiveCfg = GLDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.Build.0 = GLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.Build.0 = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.Build.0 = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MDebug|Win32.ActiveCfg = GLRelease|x64
@ -141,40 +161,12 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|Win32.Build.0 = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|x64.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|x64.Build.0 = GLRelease|x64
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.MRelease|Win32.ActiveCfg = Release|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.MRelease|x64.ActiveCfg = Release|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release Dedicated Server|Win32.ActiveCfg = Release|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release Dedicated Server|Win32.Build.0 = Release|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release|Win32.Build.0 = Release|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release|x64.ActiveCfg = Release|Win32
{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DDebug|Win32.ActiveCfg = Debug
{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DDebug|x64.ActiveCfg = Debug
{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DRelease|Win32.ActiveCfg = Release
{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DRelease|Win32.Build.0 = Release
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{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DRelease|x64.Build.0 = Release
{E0EE8B50-3A75-42A9-B80A-787675979B0C}.Debug Dedicated Server|Win32.ActiveCfg = Debug
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@ -195,6 +187,75 @@ Global
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{0018E098-B12A-4E4D-9B22-6772DA287080}.GLDebug|Win32.ActiveCfg = Debug|Win32
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{0018E098-B12A-4E4D-9B22-6772DA287080}.MDebug|Win32.ActiveCfg = Debug|Win32
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{0018E098-B12A-4E4D-9B22-6772DA287080}.MinGLDebug|Win32.ActiveCfg = Debug|Win32
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{0018E098-B12A-4E4D-9B22-6772DA287080}.MRelease|Win32.ActiveCfg = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.MRelease|Win32.Build.0 = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.MRelease|x64.ActiveCfg = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.Release Dedicated Server|Win32.ActiveCfg = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.Release Dedicated Server|Win32.Build.0 = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.Release Dedicated Server|x64.ActiveCfg = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.Release|Win32.ActiveCfg = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.Release|Win32.Build.0 = Release|Win32
{0018E098-B12A-4E4D-9B22-6772DA287080}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,2 +1,2 @@
Converted VS 2005 project file
31st March 2011
1st July 2011

View File

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
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<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{0018E098-B12A-4E4D-9B22-6772DA287080}</ProjectGuid>
<RootNamespace>botlib</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<SmallerTypeCheck>true</SmallerTypeCheck>
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<ClCompile>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
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<ClCompile Include="..\botlib\be_aas_cluster.c" />
<ClCompile Include="..\botlib\be_aas_debug.c" />
<ClCompile Include="..\botlib\be_aas_entity.c" />
<ClCompile Include="..\botlib\be_aas_file.c" />
<ClCompile Include="..\botlib\be_aas_main.c" />
<ClCompile Include="..\botlib\be_aas_move.c" />
<ClCompile Include="..\botlib\be_aas_optimize.c" />
<ClCompile Include="..\botlib\be_aas_reach.c" />
<ClCompile Include="..\botlib\be_aas_route.c" />
<ClCompile Include="..\botlib\be_aas_routealt.c" />
<ClCompile Include="..\botlib\be_aas_sample.c" />
<ClCompile Include="..\botlib\be_ai_char.c" />
<ClCompile Include="..\botlib\be_ai_chat.c" />
<ClCompile Include="..\botlib\be_ai_gen.c" />
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<ClCompile Include="..\botlib\be_ai_weap.c" />
<ClCompile Include="..\botlib\be_ai_weight.c" />
<ClCompile Include="..\botlib\be_ea.c" />
<ClCompile Include="..\botlib\be_interface.c" />
<ClCompile Include="..\botlib\l_crc.c" />
<ClCompile Include="..\botlib\l_libvar.c" />
<ClCompile Include="..\botlib\l_log.c" />
<ClCompile Include="..\botlib\l_memory.c" />
<ClCompile Include="..\botlib\l_precomp.c" />
<ClCompile Include="..\botlib\l_script.c" />
<ClCompile Include="..\botlib\l_struct.c" />
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<ClInclude Include="..\botlib\be_aas_cluster.h" />
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<ClInclude Include="..\botlib\be_aas_def.h" />
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<ClInclude Include="..\botlib\be_aas_funcs.h" />
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View File

@ -6,14 +6,21 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake_SDL", "ftequake_SD
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcxproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "..\..\plugins\botlib\botlib.vcproj", "{77725D10-5A04-4CB3-887D-F23AB5652DA9}"
EndProject
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "FTEQuake", "..\setup\setup.vdproj", "{E0EE8B50-3A75-42A9-B80A-787675979B0C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qtvprox", "..\..\fteqtv\qtvprox.vcproj", "{1A353DA0-F351-4C0D-A21D-E2B460600B20}"
ProjectSection(ProjectDependencies) = postProject
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365} = {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcxproj", "{0018E098-B12A-4E4D-9B22-6772DA287080}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
D3DDebug|Win32 = D3DDebug|Win32
D3DDebug|x64 = D3DDebug|x64
D3DRelease|Win32 = D3DRelease|Win32
D3DRelease|x64 = D3DRelease|x64
Debug Dedicated Server|Win32 = Debug Dedicated Server|Win32
Debug Dedicated Server|x64 = Debug Dedicated Server|x64
Debug|Win32 = Debug|Win32
@ -40,6 +47,10 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|Win32.Build.0 = D3DDebug|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.ActiveCfg = D3DDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.Build.0 = D3DDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|Win32.ActiveCfg = D3DRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|Win32.Build.0 = D3DRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|x64.ActiveCfg = D3DRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|x64.Build.0 = D3DRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.ActiveCfg = Debug Dedicated Server|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.Build.0 = Debug Dedicated Server|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server|x64
@ -81,6 +92,8 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|x64.Build.0 = GLRelease|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|Win32.ActiveCfg = D3DDebug_SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|x64.ActiveCfg = D3DDebug_SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DRelease|Win32.ActiveCfg = D3DDebug_SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DRelease|x64.ActiveCfg = D3DDebug_SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|Win32.ActiveCfg = Debug Dedicated Server SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server SDL|x64
{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug|Win32.ActiveCfg = Debug Dedicated Server SDL|x64
@ -105,6 +118,8 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|Win32.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.Build.0 = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DRelease|Win32.ActiveCfg = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DRelease|x64.ActiveCfg = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|Win32.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|x64.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|x64.Build.0 = GLRelease|x64
@ -117,7 +132,6 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.ActiveCfg = GLDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.Build.0 = GLDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.ActiveCfg = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.Build.0 = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.Build.0 = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MDebug|Win32.ActiveCfg = GLRelease|x64
@ -141,40 +155,12 @@ Global
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|Win32.Build.0 = GLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|x64.ActiveCfg = GLRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|x64.Build.0 = GLRelease|x64
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|Win32.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|Win32.Build.0 = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|x64.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|Win32.Build.0 = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|Win32.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|Win32.Build.0 = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|x64.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLDebug|Win32.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLDebug|Win32.Build.0 = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLRelease|Win32.ActiveCfg = Release|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.MDebug|Win32.ActiveCfg = Debug|Win32
{77725D10-5A04-4CB3-887D-F23AB5652DA9}.MDebug|Win32.Build.0 = Debug|Win32
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@ -2263,6 +2068,12 @@
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@ -1,2 +1,2 @@
Converted VS 2005 project file
31st March 2011
1st July 2011