Fix up r_showfields 3 a little, to make it easier to see which props are which.
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93ee065acf
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@ -240,8 +240,13 @@ void Draw_FunStringWidthFont(struct font_s *font, float x, float y, const void *
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w = Font_Decode(w, &codeflags, &codepoint);
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fw += Font_CharWidth(codeflags, codepoint);
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}
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if (rightalign == 2)
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{
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if (rightalign == 3)
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{ //center the text (ignoring width info)
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px -= fw/2;
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width = fw;
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}
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else if (rightalign == 2)
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{ //center the text (left align when too long)
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if (fw < width)
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{
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px += (width-fw)/2;
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@ -249,7 +254,7 @@ void Draw_FunStringWidthFont(struct font_s *font, float x, float y, const void *
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}
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}
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else
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{
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{ //right align the text if shorter than specified width..
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px += width;
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if (fw > width)
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fw = width;
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@ -2051,7 +2051,7 @@ void R_DrawNameTags(void)
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if (body)
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{
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// Q_snprintfz(fname, sizeof(fname), "<default shader>");
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str = va("^2%s^7\n%s%s\n{%s\n", fname, ruleset_allow_shaders.ival?"":CON_ERROR"WARNING: ruleset_allow_shaders disables external shaders"CON_DEFAULT"\n", surf->texinfo->texture->name, body);
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str = va("^2%s^7\n%s%s\n{\n%s\n", fname, ruleset_allow_shaders.ival?"":CON_ERROR"WARNING: ruleset_allow_shaders disables external shaders"CON_DEFAULT"\n", surf->texinfo->texture->name, ((*body=='\n')?body+1:body));
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Z_Free(body);
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}
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else
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@ -2145,10 +2145,9 @@ void R_DrawNameTags(void)
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entstr = state->model->name;
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if (entstr)
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{
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vec2_t scale = {8,8};
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x = screenspace[0]*r_refdef.vrect.width+r_refdef.vrect.x;
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y = (1-screenspace[1])*r_refdef.vrect.height+r_refdef.vrect.y;
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R_DrawTextField(x, y, vid.width - x, vid.height - y, entstr, CON_WHITEMASK, CPRINT_TALIGN, font_default, scale);
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Draw_FunStringWidth(x, y, entstr, 0, 3, false);
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}
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}
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}
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@ -2170,10 +2169,9 @@ void R_DrawNameTags(void)
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entstr = state->model->name;
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if (entstr)
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{
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vec2_t scale = {8,8};
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x = screenspace[0]*r_refdef.vrect.width+r_refdef.vrect.x;
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y = (1-screenspace[1])*r_refdef.vrect.height+r_refdef.vrect.y;
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R_DrawTextField(x, y, vid.width - x, vid.height - y, entstr, CON_WHITEMASK, CPRINT_TALIGN, font_default, scale);
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Draw_FunStringWidth(x, y, entstr, 0, 3, false);
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}
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}
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}
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