bullet plugin should now be compilable for windows.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5569 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2019-10-18 07:04:38 +00:00
parent bdc2b01f11
commit 371909fb30
2 changed files with 30 additions and 10 deletions

View File

@ -2003,7 +2003,7 @@ endif
plugins-dbg:
@-mkdir -p $(DEBUG_DIR)
@if test -e ../plugins/Makefile; \
then $(MAKE) native -C ../plugins OUT_DIR="$(DEBUG_DIR)" CC="$(CC) $(W32_CFLAGS) $(DEBUG_CFLAGS)" CCX="$(CC) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(DEBUG_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
then $(MAKE) native -C ../plugins OUT_DIR="$(DEBUG_DIR)" CC="$(CC) $(W32_CFLAGS) $(DEBUG_CFLAGS)" CXX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(DEBUG_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
else echo no plugins directory installed; \
fi
plugins:
@ -2011,7 +2011,7 @@ plugins:
plugins-rel:
@-mkdir -p $(RELEASE_DIR)
@if test -e ../plugins/Makefile; \
then $(MAKE) native -C ../plugins OUT_DIR="$(RELEASE_DIR)" CC="$(CC) $(W32_CFLAGS) $(RELEASE_CFLAGS)" CCX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(RELEASE_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
then $(MAKE) native -C ../plugins OUT_DIR="$(RELEASE_DIR)" CC="$(CC) $(W32_CFLAGS) $(RELEASE_CFLAGS)" CXX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(RELEASE_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
else echo no plugins directory installed; \
fi
plugins-rel:

View File

@ -6,6 +6,7 @@ PLUG_LDFLAGS= -static-libgcc
PLUG_LDFLAGS_ZLIB=-L../engine/libs/mingw-libs -lzlib
BITS=32
PLUG_LDFLAGS_DL=
CMAKERULES=$(OUT_DIR)/toolchain_$(FTE_TARGET).cmake
endif
ifeq ($(FTE_TARGET),win64)
PLUG_NATIVE_EXT=_x64.dll
@ -13,6 +14,7 @@ PLUG_LDFLAGS=-Wl,--support-old-code -static-libgcc
PLUG_LDFLAGS_ZLIB=-L../engine/libs/mingw64-libs -lz
BITS=64
PLUG_LDFLAGS_DL=
CMAKERULES=$(OUT_DIR)/toolchain_$(FTE_TARGET).cmake
endif
PLUG_PREFIX=$(OUT_DIR)/fteplug_
@ -211,24 +213,42 @@ $(PLUG_PREFIX)ode$(PLUG_NATIVE_EXT): $(ODE_FILES)
$(CC) -flto -s $(BASE_CFLAGS) $(CFLAGS) -Os -DFTEPLUGIN -DODE_STATIC -o $@ -shared $(PLUG_CFLAGS) -I$(ODE_BASE)ode-$(ODE_VER)/include $(ODE_FILES) $(PLUG_DEFFILE) $(PLUG_LDFLAGS) -static-libgcc `$(CC) -print-file-name=libstdc++.a` -lpthread
#NATIVE_PLUGINS+=ode
ifneq ($(CMAKERULES),)
BULLET_CFLAGS+=-static-libstdc++
PLUG_CMAKE+= -DCMAKE_TOOLCHAIN_FILE="$(CMAKERULES)"
$(CMAKERULES):
echo "set(CMAKE_SYSTEM_NAME Windows)" > $@
echo "set(TOOLCHAIN_PREFIX `$(CC) -dumpmachine`)" >> $@
# cross compilers to use for C, C++ and Fortran
echo "set(CMAKE_C_COMPILER $(CC))" >> $@
echo "set(CMAKE_CXX_COMPILER $(CXX))" >> $@
echo "set(CMAKE_RC_COMPILER $${TOOLCHAIN_PREFIX}-windres)" >> $@
# target environment on the build host system
echo "set(CMAKE_FIND_ROOT_PATH /usr/$${TOOLCHAIN_PREFIX})" >> $@
# modify default behavior of FIND_XXX() commands
echo "set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)" >> $@
echo "set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)" >> $@
echo "set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)" >> $@
endif
BULLET_VER=2.87
BULLET_URL=https://github.com/bulletphysics/bullet3/archive/$(BULLET_VER).tar.gz
BULLET_BASE=$(OUT_DIR)/../bullet3-$(BULLET_VER)_$(FTE_TARGET)/
BULLET_LIBS= \
$(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletDynamics/libBulletDynamics.a \
$(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletCollision/libBulletCollision.a \
$(BULLET_BASE)bullet3-$(BULLET_VER)/src/LinearMath/libLinearMath.a
BULLET_CFLAGS=-I$(BULLET_BASE)bullet3-$(BULLET_VER)/src
$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletDynamics.a \
$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletCollision.a \
$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libLinearMath.a
BULLET_CFLAGS+=-I$(BULLET_BASE)bullet3-$(BULLET_VER)/src
$(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz:
mkdir -p $(BULLET_BASE)
wget -N $(BULLET_URL) -O $@
BULLET_LIB=$(BULLET_BASE)bullet3-$(BULLET_VER)/src/LinearMath/libLinearMath.a
$(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletDynamics/libBulletDynamics.a $(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletCollision/libBulletCollision.a: $(BULLET_LIB)
$(BULLET_LIB): $(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz
BULLET_LIB=$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libLinearMath.a
$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletDynamics.a $(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletCollision.a: $(BULLET_LIB)
$(BULLET_LIB): $(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz $(CMAKERULES)
mkdir -p $(BULLET_BASE) && cd $(BULLET_BASE) && tar xvfz $<
cd $(BULLET_BASE)bullet3-$(BULLET_VER)/ && cmake $(PLUG_CMAKE) . && $(MAKE) LinearMath BulletDynamics BulletCollision
rm $(BULLET_BASE)bullet3-$(BULLET_VER)/build3/cmake/FindPythonLibs.cmake #cmake is a pile of shite and fails at cross compiling. oh well, we didn't want any python stuff anyway.
cd $(BULLET_BASE)bullet3-$(BULLET_VER)/ && cmake $(PLUG_CMAKE) -DBUILD_DEMOS:BOOL=OFF -DBUILD_EXTRAS:BOOL=OFF -DLIBRARY_OUTPUT_PATH=$(BULLET_BASE)bullet3-$(BULLET_VER)/lib . && $(MAKE) LinearMath BulletDynamics BulletCollision
#./configure --enable-double-precision --disable-demos --without-x CXX="$(CC)" CFLAGS="$(PLUG_CFLAGS)" CXXFLAGS="$(PLUG_CXXFLAGS)" --host=`$(CC) -dumpmachine` && make