Use CC=cc on BSD systems. On OpenBSD that'll use clang which produces more stable results than its version of gcc. For example release builds will break on Quake 3 Arena when playing with bots.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5511 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Eukara 2019-08-11 23:35:23 +00:00
parent c0b383886e
commit 299921118d
1 changed files with 2 additions and 1 deletions

View File

@ -1347,7 +1347,8 @@ endif
ifeq ($(FTE_TARGET),bsd)
#mostly uses the linux stuff.
#oss, X, etc.
CC=cc
CXX=c++
SV_DIR=sv_bsd
SV_EXE_NAME=../$(EXE_NAME)-sv$(BITS)
SV_LDFLAGS=-lpthread