git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4900 fc73d0e0-1445-4013-8a0c-d673dee63da5

This commit is contained in:
Spoike 2015-06-14 09:34:55 +00:00
parent 3a4200f0ee
commit 18c1326be9
6 changed files with 122 additions and 12 deletions

View File

@ -3721,7 +3721,8 @@ void CL_Init (void)
Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
Cmd_AddCommand ("crashme_endgame", CL_CrashMeEndgame_f);
Cmd_AddCommandD ("showpic", SCR_ShowPic_Script_f, "showpic <imagename> <placename> <x> <y> <zone> [width] [height] [touchcommand]\nDisplays an image onscreen.");
Cmd_AddCommandD ("showpic", SCR_ShowPic_Script_f, "showpic <imagename> <placename> <x> <y> <zone> [width] [height] [touchcommand]\nDisplays an image onscreen, that potentially has a key binding attached to it when clicked/touched.\nzone should be one of: TL, TR, BL, BR, MM, TM, BM, ML, MR. This serves as an extra offset to move the image around the screen without any foreknowledge of the screen resolution.");
Cmd_AddCommandD ("showpic_removeall", SCR_ShowPic_Remove_f, "removes any pictures inserted with the showpic command.");
Cmd_AddCommand ("startdemos", CL_Startdemos_f);
Cmd_AddCommand ("demos", CL_Demos_f);
@ -5288,10 +5289,12 @@ void Host_Shutdown(void)
M_Shutdown(true);
Mod_Shutdown(true);
Wads_Flush();
Con_History_Save(); //do this outside of the console code so that the filesystem is still running at this point but still allowing the filesystem to make console prints (you might not see them, but they should be visible to sys_printf still, for debugging).
#ifndef CLIENTONLY
SV_Shutdown();
#else
NET_Shutdown ();
FS_Shutdown();
#endif
Stats_Clear();
@ -5307,9 +5310,6 @@ void Host_Shutdown(void)
Cmd_Shutdown();
Key_Unbindall_f();
Con_History_Save(); //do this outside of the console code so that the filesystem is still running at this point but still allowing the filesystem to make console prints (you might not see them, but they should be visible to sys_printf still, for debugging).
FS_Shutdown();
#ifdef PLUGINS
Plug_Shutdown(true);

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@ -802,9 +802,9 @@ static void SP_RecalcXY ( float *xx, float *yy, int origin )
midy = vid.height * 0.5;// >>1
midx = vid.width * 0.5;// >>1
// Tei - new showlmp
switch ( origin )
switch (origin)
{
//tei's original encoding
case SL_ORG_NW:
break;
case SL_ORG_NE:
@ -835,6 +835,39 @@ static void SP_RecalcXY ( float *xx, float *yy, int origin )
y = midy + (y - 8000);//NegCoded
x = vid.height - x; //Inverse
break;
//spike's attempt to provide sane origins that are a little more predictable.
case SL_ORG_TL:
break;
case SL_ORG_TR:
x += vid.width;
break;
case SL_ORG_BL:
y += vid.height;
break;
case SL_ORG_BR:
x += vid.width;
y += vid.height;
break;
case SL_ORG_MM:
x += midx;
y += midy;
break;
case SL_ORG_TM:
x += midx;
break;
case SL_ORG_BM:
x += midx;
y += vid.height;
break;
case SL_ORG_ML:
y += midy;
break;
case SL_ORG_MR:
x += vid.height;
y += midy;
break;
default:
break;
}
@ -912,7 +945,7 @@ char *SCR_ShowPics_ClickCommand(int cx, int cy)
}
//all=false clears only server pics, not ones from configs.
void SCR_ShowPic_Clear(qboolean all)
void SCR_ShowPic_Clear(qboolean persistflag)
{
showpic_t **link, *sp;
int pnum;
@ -925,7 +958,7 @@ void SCR_ShowPic_Clear(qboolean all)
for (link = &showpics; (sp=*link); )
{
if (sp->persist)
if (sp->persist == persistflag)
{
link = &sp->next;
continue;
@ -1045,6 +1078,50 @@ void SCR_ShowPic_Update(void)
CL_CheckOrEnqueDownloadFile(sp->picname, sp->picname, 0);
}
static int SCR_ShowPic_MapZone(char *zone)
{
//sane coding scheme
if (!Q_strcasecmp(zone, "tr"))
return SL_ORG_TR;
if (!Q_strcasecmp(zone, "tl"))
return SL_ORG_TL;
if (!Q_strcasecmp(zone, "br"))
return SL_ORG_BR;
if (!Q_strcasecmp(zone, "bl"))
return SL_ORG_BL;
if (!Q_strcasecmp(zone, "mm"))
return SL_ORG_MM;
if (!Q_strcasecmp(zone, "tm"))
return SL_ORG_TM;
if (!Q_strcasecmp(zone, "bm"))
return SL_ORG_BM;
if (!Q_strcasecmp(zone, "mr"))
return SL_ORG_MR;
if (!Q_strcasecmp(zone, "ml"))
return SL_ORG_MR;
//compasy directions (but uses tei's coding scheme...)
if (!Q_strcasecmp(zone, "nw"))
return SL_ORG_NW;
if (!Q_strcasecmp(zone, "ne"))
return SL_ORG_NE;
if (!Q_strcasecmp(zone, "sw"))
return SL_ORG_SW;
if (!Q_strcasecmp(zone, "sw"))
return SL_ORG_SE;
if (!Q_strcasecmp(zone, "cc"))
return SL_ORG_CC;
if (!Q_strcasecmp(zone, "cn"))
return SL_ORG_CN;
if (!Q_strcasecmp(zone, "cs"))
return SL_ORG_CS;
if (!Q_strcasecmp(zone, "cw"))
return SL_ORG_CW;
if (!Q_strcasecmp(zone, "ce"))
return SL_ORG_CE;
return atoi(zone);
}
void SCR_ShowPic_Script_f(void)
{
char *imgname;
@ -1058,7 +1135,7 @@ void SCR_ShowPic_Script_f(void)
name = Cmd_Argv(2);
x = atoi(Cmd_Argv(3));
y = atoi(Cmd_Argv(4));
zone = atoi(Cmd_Argv(5));
zone = SCR_ShowPic_MapZone(Cmd_Argv(5));
w = atoi(Cmd_Argv(6));
h = atoi(Cmd_Argv(7));
@ -1083,6 +1160,11 @@ void SCR_ShowPic_Script_f(void)
}
void SCR_ShowPic_Remove_f(void)
{
SCR_ShowPic_Clear(!Cmd_FromGamecode());
}
//=============================================================================
void QDECL SCR_Fov_Callback (struct cvar_s *var, char *oldvalue)

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@ -73,9 +73,10 @@ void SCR_ShowPic_Create(void);
void SCR_ShowPic_Hide(void);
void SCR_ShowPic_Move(void);
void SCR_ShowPic_Update(void);
void SCR_ShowPic_Clear(qboolean all);
void SCR_ShowPic_Clear(qboolean persistflag);
char *SCR_ShowPics_ClickCommand(int cx, int cy);
void SCR_ShowPic_Script_f(void);
void SCR_ShowPic_Remove_f(void);
//a header is better than none...
void Draw_TextBox (int x, int y, int width, int lines);

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@ -906,7 +906,7 @@ enum {
#define CTE_PERSISTANT 64
#define CTE_ISBEAM 128
//FTE's version of TEI_SHOWLMP2
//FTE's version of TEI_SHOWLMP2. tei's values and coding scheme which makes no sense to anyone but him.
#define SL_ORG_NW 0
#define SL_ORG_NE 1
#define SL_ORG_SW 2
@ -917,6 +917,17 @@ enum {
#define SL_ORG_CW 7
#define SL_ORG_CE 8
//relative coding where offsets are predictable
#define SL_ORG_TL 20
#define SL_ORG_TR 21
#define SL_ORG_BL 22
#define SL_ORG_BR 23
#define SL_ORG_MM 24
#define SL_ORG_TM 25
#define SL_ORG_BM 26
#define SL_ORG_ML 27
#define SL_ORG_MR 28
/*
==========================================================

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@ -0,0 +1,14 @@
showpic_removeall
sv_aim 0.90 //quake style, avoid needing to pitch too much
showpic gfx/touch_forward.png forward 96 -88 bm 32 32 +forward
showpic gfx/touch_back.png moveback 96 -56 bm 32 32 +back
showpic gfx/touch_moveleft.png moveleft 64 -56 bm 32 32 +moveleft
showpic gfx/touch_moveright.png moveright 128 -56 bm 32 32 +moveright
showpic gfx/touch_attack.png attack 32 -56 bm 32 32 +attack
showpic gfx/touch_jump.png jump 160 -56 bm 32 32 +jump
showpic gfx/touch_turnleft.png turnleft 0 -56 bm 32 32 +left
showpic gfx/touch_turnright.png turnright 192 -56 bm 32 32 +right

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@ -9,4 +9,6 @@ bind volup +showteamscores
// Appearance settings
brightness "0.2"
contrast "1.2"
vid_conautoscale "4" // Text/Menu size. 2 is the default. 4 is bigger
vid_conautoscale "4" // Text/Menu size. 2 is the default. 4 is bigger
exec configs/touch.cfg