support for gl4 tesselation shaders. glsl code is available separately.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4788 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2014-11-05 06:00:51 +00:00
parent a1c2689d1f
commit 0077b87d02
1 changed files with 1 additions and 1 deletions

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@ -579,7 +579,7 @@ typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#endif
#ifndef GL_ARB_tessellation_shader
#ifndef GL_PATCH_VERTICES_ARB //GL_ARB_tessellation_shader lacks _ARB postfix.
#define GL_PATCHES_ARB 0xE
#define GL_PATCH_VERTICES_ARB 0x8E72
#define GL_TESS_EVALUATION_SHADER_ARB 0x8E87