fteqw/engine/common/plugin.c

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//This file should be easily portable.
//The biggest strength of this plugin system is that ALL interactions are performed via
//named functions, this makes it *really* easy to port plugins from one engine to annother.
#include "quakedef.h"
typedef struct plugin_s {
char *name;
vm_t *vm;
int tick;
int executestring;
int menufunction;
struct plugin_s *next;
} plugin_t;
plugin_t *currentplug;
//custom plugin builtins.
typedef int (*Plug_Builtin_t)(void *offset, unsigned int mask, const long *arg);
void Plug_RegisterBuiltin(char *name, Plug_Builtin_t bi, int flags);
#define PLUG_BIF_DLLONLY 1
#define PLUG_BIF_QVMONLY 2
void Plug_Init(void);
void Plug_Tick(void);
qboolean Plugin_ExecuteString(void);
void Plug_Shutdown(void);
static plugin_t *plugs;
static plugin_t *menuplug; //plugin that has the current menu
typedef struct {
char *name;
Plug_Builtin_t func;
} Plug_Plugins_t;
Plug_Plugins_t *plugbuiltins;
int numplugbuiltins;
void Plug_RegisterBuiltin(char *name, Plug_Builtin_t bi, int flags)
{
//randomize the order a little.
int newnum;
newnum = rand()%128;
while(newnum < numplugbuiltins && plugbuiltins[newnum].func)
newnum+=128;
if (newnum > numplugbuiltins)
{
numplugbuiltins = newnum+128;
plugbuiltins = BZ_Realloc(plugbuiltins, sizeof(Plug_Plugins_t)*numplugbuiltins);
}
//got an empty number.
plugbuiltins[newnum].name = name;
plugbuiltins[newnum].func = bi;
}
/*
static void Plug_RegisterBuiltinIndex(char *name, Plug_Builtin_t bi, int flags, int index) //I d
{
//randomize the order a little.
int newnum;
newnum = rand()%128;
while(newnum+1 < numplugbuiltins && plugbuiltins[newnum+1].func)
newnum+=128;
newnum++;
if (newnum > numplugbuiltins)
{
numplugbuiltins = newnum+128;
plugbuiltins = BZ_Realloc(plugbuiltins, sizeof(Plug_Plugins_t)*numplugbuiltins);
}
//got an empty number.
plugbuiltins[newnum].name = name;
plugbuiltins[newnum].func = bi;
}
*/
int Plug_FindBuiltin(void *offset, unsigned int mask, const long *args)
{
int i;
for (i = 0; i < numplugbuiltins; i++)
if (plugbuiltins[i].name)
if (!strcmp(plugbuiltins[i].name, (char *)VM_POINTER(args[0])))
return -i;
return 0;
}
long Plug_SystemCallsEx(void *offset, unsigned int mask, int fn, const long *arg)
{
fn = fn+1;
if (fn>=0 && fn < numplugbuiltins && plugbuiltins[fn].func!=NULL)
return plugbuiltins[fn].func(offset, mask, arg);
Sys_Error("QVM Plugin tried calling invalid builtin %i", fn);
return 0;
}
#ifdef _DEBUG
static long Plug_SystemCallsExWrapper(void *offset, unsigned int mask, int fn, const long *arg)
{ //this is so we can use edit and continue properly (vc doesn't like function pointers for edit+continue)
return Plug_SystemCallsEx(offset, mask, fn, arg);
}
#define Plug_SystemCallsEx Plug_SystemCallsExWrapper
#endif
//I'm not keen on this.
//but dlls call it without saying what sort of vm it comes from, so I've got to have them as specifics
static int EXPORT_FN Plug_SystemCalls(int arg, ...)
{
long args[9];
va_list argptr;
va_start(argptr, arg);
args[0]=va_arg(argptr, int);
args[1]=va_arg(argptr, int);
args[2]=va_arg(argptr, int);
args[3]=va_arg(argptr, int);
args[4]=va_arg(argptr, int);
args[5]=va_arg(argptr, int);
args[6]=va_arg(argptr, int);
args[7]=va_arg(argptr, int);
args[8]=va_arg(argptr, int);
va_end(argptr);
arg = -arg;
if (arg>=0 && arg < numplugbuiltins && plugbuiltins[arg].func)
return plugbuiltins[arg].func(NULL, ~0, args);
Sys_Error("DLL Plugin tried calling invalid biultin %i", arg);
return 0;
}
plugin_t *Plug_Load(char *file)
{
plugin_t *newplug;
int argarray;
for (newplug = plugs; newplug; newplug = newplug->next)
{
if (!stricmp(newplug->name, file))
return NULL;
}
newplug = Z_Malloc(sizeof(plugin_t)+strlen(file)+1);
newplug->name = (char*)(newplug+1);
strcpy(newplug->name, file);
newplug->vm = VM_Create(NULL, file, Plug_SystemCalls, Plug_SystemCallsEx);
currentplug = newplug;
if (newplug->vm)
{
newplug->next = plugs;
plugs = newplug;
argarray = (int)"Plug_GetEngineFunction";
VM_Call(newplug->vm, 0, Plug_FindBuiltin(NULL, ~0, &argarray));
}
else
{
Z_Free(newplug);
newplug = NULL;
}
currentplug = NULL;
return newplug;
}
int Plug_Emumerated (char *name, int size, void *param)
{
char vmname[MAX_QPATH];
strcpy(vmname, name);
vmname[strlen(vmname) - strlen(param)] = '\0';
Plug_Load(vmname);
return true;
}
int Plug_Con_Print(void *offset, unsigned int mask, const long *arg)
{
Con_Print((char*)VM_POINTER(arg[0]));
return 0;
}
int Plug_Sys_Error(void *offset, unsigned int mask, const long *arg)
{
Sys_Error("%s", (char*)offset+arg[0]);
return 0;
}
int Plug_ExportToEngine(void *offset, unsigned int mask, const long *arg)
{
char *name = (char*)VM_POINTER(arg[0]);
if (!strcmp(name, "Tick"))
currentplug->tick = arg[1];
else if (!strcmp(name, "ExecuteCommand"))
currentplug->executestring = arg[1];
else if (!strcmp(name, "MenuEvent"))
currentplug->menufunction = arg[1];
else
return 0;
return 1;
}
//void(char *buffer, int buffersize)
int Plug_Cmd_Args(void *offset, unsigned int mask, const long *arg)
{
char *buffer = (char*)VM_POINTER(arg[0]);
char *args;
args = Cmd_Args();
if (strlen(args)+1>arg[1])
return 0;
strcpy(buffer, args);
return 1;
}
//void(int num, char *buffer, int buffersize)
int Plug_Cmd_Argv(void *offset, unsigned int mask, const long *arg)
{
char *buffer = (char*)VM_POINTER(arg[1]);
char *args;
args = Cmd_Argv(arg[0]);
if (strlen(args)+1>arg[2])
return 0;
strcpy(buffer, args);
return 1;
}
//int(void)
int Plug_Cmd_Argc(void *offset, unsigned int mask, const long *arg)
{
return Cmd_Argc();
}
int Plug_Menu_Control(void *offset, unsigned int mask, const long *arg)
{
switch(VM_LONG(arg[0]))
{
case 0: //weather it's us or not.
return currentplug == menuplug && m_state == m_plugin;
case 1: //weather a menu is active
return key_dest == key_menu;
case 2: //give us menu control
menuplug = currentplug;
key_dest = key_menu;
return 1;
default:
return 0;
}
}
void Plug_Init(void)
{
Plug_RegisterBuiltin("Plug_GetEngineFunction", Plug_FindBuiltin, 0);//plugin wishes to find a builtin number.
Plug_RegisterBuiltin("Plug_ExportToEngine", Plug_ExportToEngine, 0); //plugin has a call back that we might be interested in.
Plug_RegisterBuiltin("Con_Print", Plug_Con_Print, 0); //printf is not possible - qvm floats are never doubles, vararg floats in a cdecl call are always converted to doubles.
Plug_RegisterBuiltin("Sys_Error", Plug_Sys_Error, 0);
Plug_RegisterBuiltin("Com_Error", Plug_Sys_Error, 0); //make zquake programmers happy.
Plug_RegisterBuiltin("Cmd_Args", Plug_Cmd_Args, 0);
Plug_RegisterBuiltin("Cmd_Argc", Plug_Cmd_Argc, 0);
Plug_RegisterBuiltin("Cmd_Argv", Plug_Cmd_Argv, 0);
Plug_RegisterBuiltin("Menu_Control", Plug_Menu_Control, 0);
#ifdef _WIN32
COM_EnumerateFiles("plugins/*x86.dll", Plug_Emumerated, "x86.dll");
#elif defined(__linux__)
COM_EnumerateFiles("plugins/*x86.so", Plug_Emumerated, "x86.so");
#endif
COM_EnumerateFiles("plugins/*.qvm", Plug_Emumerated, ".qvm");
}
void Plug_Tick(void)
{
plugin_t *plug;
for (plug = plugs; plug; plug = plug->next)
{
if (plug->tick)
{
currentplug = plug;
VM_Call(plug->vm, plug->tick, (int)(realtime*1000));
}
}
}
qboolean Plugin_ExecuteString(void)
{
plugin_t *plug;
if (Cmd_Argc()>0)
{
for (plug = plugs; plug; plug = plug->next)
{
if (plug->executestring)
{
currentplug = plug;
if (VM_Call(plug->vm, plug->executestring, 0))
return true;
}
}
}
return false;
}
qboolean Plug_Menu_Event(int eventtype, int param) //eventtype = draw/keydown/keyup, param = time/key
{
if (!menuplug)
return false;
return VM_Call(menuplug->vm, menuplug->menufunction, eventtype, param);
}
void Plug_Close(plugin_t *plug)
{
if (plugs == plug)
plugs = plug->next;
else
{
plugin_t *prev;
for (prev = plugs; prev; prev = prev->next)
{
if (prev->next == plug)
break;
}
if (!prev)
Sys_Error("Plug_Close: not linked\n");
prev->next = plug->next;
}
VM_Destroy(plug->vm);
}
void Plug_Shutdown(void)
{
}