fteqw/engine/client/snd_mem.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// snd_mem.c: sound caching
#include "quakedef.h"
#include "winquake.h"
int cache_full_cycle;
qbyte *S_Alloc (int size);
/*
================
ResampleSfx
================
*/
void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
{
int incount;
int outcount;
int srcsample;
float stepscale;
int i;
int sample, fracstep;
unsigned int samplefrac;
sfxcache_t *sc;
extern cvar_t snd_linearresample;
qboolean linearsampling = !!(snd_linearresample.value);
sc = Cache_Check (&sfx->cache);
if (!sc)
return;
stepscale = (float)inrate / snd_speed; // this is usually 0.5, 1, or 2
incount = sc->length;
outcount = sc->length / stepscale;
sc->length = outcount;
if (sc->loopstart != -1)
sc->loopstart = sc->loopstart / stepscale;
sc->speed = snd_speed;
if (loadas8bit.value)
sc->width = 1;
else
sc->width = inwidth;
if (sc->numchannels==2)
{
if (stepscale == 1 && inwidth == 1 && sc->width == 1)
{
outcount*=2;
// fast special case
for (i=0 ; i<outcount ; i++)
((signed char *)sc->data)[i]
= (int)( (unsigned char)(data[i]) - 128);
}
else if (stepscale == 1 && inwidth == 2 && sc->width == 2)
{
outcount*=2;
// fast special case
for (i=0 ; i<outcount ; i++)
((short *)sc->data)[i] = LittleShort ( ((short *)data)[i] );
}
else
{
// general case
samplefrac = 0;
fracstep = stepscale*256;
for (i=0 ; i<outcount ; i++)
{
srcsample = samplefrac >> 8;
linearsampling = linearsampling && ((srcsample+1) < incount);
if (linearsampling)
{
if (inwidth == 2)
sample = ((255 - (samplefrac & 0xFF)) *
LittleShort( ((short *)data)[ srcsample<<1 ] ) +
(samplefrac & 0xFF) *
LittleShort( ((short *)data)[ (srcsample+1)<<1 ] )) >> 8;
else
sample = ((255-(samplefrac & 0xFF)) *
(int)( (unsigned char)(data[ srcsample<<1 ]) - 128 ) +
(samplefrac & 0xFF) *
(int)( (unsigned char)(data[ (srcsample+1)<<1 ]) - 128 ));
}
else
{
if (inwidth == 2)
sample = LittleShort ( ((short *)data)[(srcsample<<1)] );
else
sample = (int)( (unsigned char)(data[(srcsample<<1)]) - 128) << 8;
}
if (sc->width == 2)
((short *)sc->data)[i<<1] = sample;
else
((signed char *)sc->data)[i<<1] = sample >> 8;
// srcsample = samplefrac >> 8;
// samplefrac += fracstep;
if (linearsampling)
{
if (inwidth == 2)
sample = ((255 - (samplefrac & 0xFF)) *
LittleShort( ((short *)data)[ (srcsample<<1)+1 ] ) +
(samplefrac & 0xFF) *
LittleShort( ((short *)data)[ ((srcsample+1)<<1)+1 ] )) >> 8;
else
sample = ((255-(samplefrac & 0xFF)) *
(int)( (unsigned char)(data[ (srcsample<<1)+1 ]) - 128 ) +
(samplefrac & 0xFF) *
(int)( (unsigned char)(data[ ((srcsample+1)<<1)+1 ]) - 128 ));
}
else
{
if (inwidth == 2)
sample = LittleShort ( ((short *)data)[(srcsample<<1)+1] );
else
sample = (int)( (unsigned char)(data[(srcsample<<1)+1]) - 128) << 8;
}
if (sc->width == 2)
((short *)sc->data)[(i<<1)+1] = sample;
else
((signed char *)sc->data)[(i<<1)+1] = sample >> 8;
samplefrac += fracstep;
}
}
return;
}
// resample / decimate to the current source rate
if (stepscale == 1 && inwidth == 1 && sc->width == 1)
{
// fast special case
for (i=0 ; i<outcount ; i++)
((signed char *)sc->data)[i]
= (int)( (unsigned char)(data[i]) - 128);
}
else if (stepscale == 1 && inwidth == 2 && sc->width == 2)
{
// fast special case
for (i=0 ; i<outcount ; i++)
((short *)sc->data)[i] = LittleShort ( ((short *)data)[i] );
}
else
{
// general case
samplefrac = 0;
fracstep = stepscale*256;
for (i=0 ; i<outcount ; i++)
{
srcsample = samplefrac >> 8;
linearsampling = linearsampling && ((srcsample+1) < incount);
if (linearsampling)
{
if (inwidth == 2)
sample = ((255 - (samplefrac & 0xFF)) *
LittleShort( ((short *)data)[srcsample] ) +
(samplefrac & 0xFF) *
LittleShort( ((short *)data)[srcsample+1] )) >> 8;
else
sample = ((255-(samplefrac & 0xFF)) *
(int)( (unsigned char)(data[srcsample]) - 128 ) +
(samplefrac & 0xFF) *
(int)( (unsigned char)(data[srcsample+1]) - 128 ));
}
else
{
if (inwidth == 2)
sample = LittleShort ( ((short *)data)[srcsample] );
else
sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
}
if (sc->width == 2)
((short *)sc->data)[i] = sample;
else
((signed char *)sc->data)[i] = sample >> 8;
samplefrac += fracstep;
}
}
}
//=============================================================================
// needs fine tuning.. educated guesses
#define DSPK_RATE 128
#define DSPK_FREQ 31
sfxcache_t *S_LoadDoomSpeakerSound (sfx_t *s, qbyte *data, int datalen, int sndspeed)
{
sfxcache_t *sc;
// format data from Unofficial Doom Specs v1.6
unsigned short *dataus;
int samples, len, timeraccum, inrate, inaccum;
qbyte *outdata;
qbyte towrite;
if (datalen < 4)
return NULL;
dataus = (unsigned short*)data;
if (LittleShort(dataus[0]) != 0)
return NULL;
samples = LittleShort(dataus[1]);
data += 4;
datalen -= 4;
if (datalen != samples)
return NULL;
len = (int)((double)samples * (double)snd_speed / DSPK_RATE);
sc = Cache_Alloc (&s->cache, len + sizeof(sfxcache_t), s->name);
if (!sc)
{
return NULL;
}
sc->length = len;
sc->loopstart = -1;
sc->numchannels = 1;
sc->width = 1;
sc->speed = snd_speed;
timeraccum = 0;
outdata = sc->data;
towrite = 0x40;
inrate = (int)((double)snd_speed / DSPK_RATE);
inaccum = inrate;
while (len > 0)
{
timeraccum += *data * DSPK_FREQ;
if (timeraccum > snd_speed)
{
towrite ^= 0xFF; // swap speaker component
timeraccum -= snd_speed;
}
inaccum--;
if (!inaccum)
{
data++;
inaccum = inrate;
}
*outdata = towrite;
outdata++;
len--;
}
return sc;
}
sfxcache_t *S_LoadDoomSound (sfx_t *s, qbyte *data, int datalen, int sndspeed)
{
sfxcache_t *sc;
// format data from Unofficial Doom Specs v1.6
unsigned short *dataus;
int samples, rate, len;
if (datalen < 8)
return NULL;
dataus = (unsigned short*)data;
if (LittleShort(dataus[0]) != 3)
return NULL;
rate = LittleShort(dataus[1]);
samples = LittleShort(dataus[2]);
data += 8;
datalen -= 8;
if (datalen != samples)
return NULL;
len = (int)((double)samples * (double)snd_speed / (double)rate);
sc = Cache_Alloc (&s->cache, len + sizeof(sfxcache_t), s->name);
if (!sc)
{
return NULL;
}
sc->length = samples;
sc->loopstart = -1;
sc->numchannels = 1;
sc->width = 1;
sc->speed = rate;
ResampleSfx (s, sc->speed, sc->width, data);
return sc;
}
sfxcache_t *S_LoadWavSound (sfx_t *s, qbyte *data, int datalen, int sndspeed)
{
wavinfo_t info;
int len;
sfxcache_t *sc;
info = GetWavinfo (s->name, data, datalen);
if (info.numchannels < 1 || info.numchannels > 2)
{
Con_Printf ("%s has an unsupported quantity of channels.\n",s->name);
return NULL;
}
len = (int) ((double) info.samples * (double) snd_speed / (double) info.rate);
len = len * info.width * info.numchannels;
sc = Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name);
if (!sc)
{
return NULL;
}
sc->length = info.samples;
sc->loopstart = info.loopstart;
sc->speed = info.rate;
sc->width = info.width;
sc->numchannels = info.numchannels;
ResampleSfx (s, sc->speed, sc->width, data + info.dataofs);
return sc;
}
sfxcache_t *S_LoadOVSound (sfx_t *s, qbyte *data, int datalen, int sndspeed);
S_LoadSound_t AudioInputPlugins[10] =
{
#ifdef AVAIL_OGGVORBIS
S_LoadOVSound,
#endif
S_LoadWavSound,
S_LoadDoomSound,
S_LoadDoomSpeakerSound,
};
qboolean S_RegisterSoundInputPlugin(S_LoadSound_t loadfnc)
{
int i;
for (i = 0; i < sizeof(AudioInputPlugins)/sizeof(AudioInputPlugins[0]); i++)
{
if (!AudioInputPlugins[i])
{
AudioInputPlugins[i] = loadfnc;
return true;
}
}
return false;
}
/*
==============
S_LoadSound
==============
*/
sfxcache_t *S_LoadSound (sfx_t *s)
{
char stackbuf[65536];
char namebuffer[256];
qbyte *data;
sfxcache_t *sc;
int i;
char *name = s->name;
// see if still in memory
sc = Cache_Check (&s->cache);
if (sc)
return sc;
s->decoder = NULL;
if (name[1] == ':' && name[2] == '\\')
{
FILE *f;
#ifndef _WIN32 //convert from windows to a suitable alternative.
char unixname[128];
sprintf(unixname, "/mnt/%c/%s", name[0]-'A'+'a', name+3);
name = unixname;
while (*name)
{
if (*name == '\\')
*name = '/';
name++;
}
name = unixname;
#endif
if ((f = fopen(name, "rb")))
{
com_filesize = COM_filelength(f);
data = Hunk_TempAlloc (com_filesize);
fread(data, 1, com_filesize, f);
fclose(f);
}
else
{
Con_SafePrintf ("Couldn't load %s\n", namebuffer);
return NULL;
}
}
else
{
//Con_Printf ("S_LoadSound: %x\n", (int)stackbuf);
// load it in
data = NULL;
if (*name == '*')
{
Q_strcpy(namebuffer, "players/male/"); //q2
Q_strcat(namebuffer, name+1); //q2
}
else if (name[0] == '.' && name[1] == '.' && name[2] == '/')
Q_strcpy(namebuffer, name+3);
else
{
Q_strcpy(namebuffer, "sound/");
Q_strcat(namebuffer, name);
data = COM_LoadStackFile(name, stackbuf, sizeof(stackbuf));
}
// Con_Printf ("loading %s\n",namebuffer);
if (!data)
data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf));
}
if (!data)
{
//FIXME: check to see if qued for download.
Con_DPrintf ("Couldn't load %s\n", namebuffer);
return NULL;
}
for (i = sizeof(AudioInputPlugins)/sizeof(AudioInputPlugins[0])-1; i >= 0; i--)
{
if (AudioInputPlugins[i])
{
sc = AudioInputPlugins[i](s, data, com_filesize, snd_speed);
if (sc)
return sc;
}
}
return NULL;
}
/*
===============================================================================
WAV loading
===============================================================================
*/
qbyte *data_p;
qbyte *iff_end;
qbyte *last_chunk;
qbyte *iff_data;
int iff_chunk_len;
short GetLittleShort(void)
{
short val = 0;
val = *data_p;
val = val + (*(data_p+1)<<8);
data_p += 2;
return val;
}
int GetLittleLong(void)
{
int val = 0;
val = *data_p;
val = val + (*(data_p+1)<<8);
val = val + (*(data_p+2)<<16);
val = val + (*(data_p+3)<<24);
data_p += 4;
return val;
}
void FindNextChunk(char *name)
{
while (1)
{
data_p=last_chunk;
data_p += 4;
if (data_p >= iff_end)
{ // didn't find the chunk
data_p = NULL;
return;
}
iff_chunk_len = GetLittleLong();
if (iff_chunk_len < 0)
{
data_p = NULL;
return;
}
// if (iff_chunk_len > 1024*1024)
// Sys_Error ("FindNextChunk: %i length is past the 1 meg sanity limit", iff_chunk_len);
data_p -= 8;
last_chunk = data_p + 8 + ( (iff_chunk_len + 1) & ~1 );
if (!Q_strncmp(data_p, name, 4))
return;
}
}
void FindChunk(char *name)
{
last_chunk = iff_data;
FindNextChunk (name);
}
#if 0
void DumpChunks(void)
{
char str[5];
str[4] = 0;
data_p=iff_data;
do
{
memcpy (str, data_p, 4);
data_p += 4;
iff_chunk_len = GetLittleLong();
Con_Printf ("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len);
data_p += (iff_chunk_len + 1) & ~1;
} while (data_p < iff_end);
}
#endif
/*
============
GetWavinfo
============
*/
wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength)
{
wavinfo_t info;
int i;
int format;
int samples;
memset (&info, 0, sizeof(info));
if (!wav)
return info;
iff_data = wav;
iff_end = wav + wavlength;
// find "RIFF" chunk
FindChunk("RIFF");
if (!(data_p && !Q_strncmp(data_p+8, "WAVE", 4)))
{
Con_Printf("Missing RIFF/WAVE chunks\n");
return info;
}
// get "fmt " chunk
iff_data = data_p + 12;
// DumpChunks ();
FindChunk("fmt ");
if (!data_p)
{
Con_Printf("Missing fmt chunk\n");
return info;
}
data_p += 8;
format = GetLittleShort();
if (format != 1)
{
Con_Printf("Microsoft PCM format only\n");
return info;
}
info.numchannels = GetLittleShort();
info.rate = GetLittleLong();
data_p += 4+2;
info.width = GetLittleShort() / 8;
// get cue chunk
FindChunk("cue ");
if (data_p)
{
data_p += 32;
info.loopstart = GetLittleLong();
// Con_Printf("loopstart=%d\n", sfx->loopstart);
// if the next chunk is a LIST chunk, look for a cue length marker
FindNextChunk ("LIST");
if (data_p)
{
if (!strncmp (data_p + 28, "mark", 4))
{ // this is not a proper parse, but it works with cooledit...
data_p += 24;
i = GetLittleLong (); // samples in loop
info.samples = info.loopstart + i;
// Con_Printf("looped length: %i\n", i);
}
}
}
else
info.loopstart = -1;
// find data chunk
FindChunk("data");
if (!data_p)
{
Con_Printf("Missing data chunk\n");
return info;
}
data_p += 4;
samples = GetLittleLong () / info.width /info.numchannels;
if (info.samples)
{
if (samples < info.samples)
Sys_Error ("Sound %s has a bad loop length", name);
}
else
info.samples = samples;
info.dataofs = data_p - wav;
return info;
}