2017-06-30 06:32:00 +01:00
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#include "sys/defs.h"
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2018-06-18 17:44:29 +01:00
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layout(location=0) varying vec4 vc;
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2017-06-30 06:32:00 +01:00
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2018-06-18 17:44:29 +01:00
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#ifdef VERTEX_SHADER
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2017-06-30 06:32:00 +01:00
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void main ()
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{
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vc = v_colour;
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gl_Position = ftetransform();
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}
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#endif
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#ifdef FRAGMENT_SHADER
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void main ()
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{
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gl_FragColor = vc;
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}
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2018-06-18 17:44:29 +01:00
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#endif
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