vkd3d-proton/tests
Hans-Kristian Arntzen f9fbf3951e build: Fix MinGW build.
Revert removal of MinGW forceinline hacks.
They are necessary or MinGW fails to build.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-06-24 11:19:49 +02:00
..
.gitignore tests: Add new vkd3d_common test to .gitignore. 2019-06-21 08:09:03 +02:00
d3d12.c Revert "vkd3d: Use monotonically increasing fence values in test suite." 2020-06-16 11:00:08 +02:00
d3d12_crosstest.h build: Fix MinGW build. 2020-06-24 11:19:49 +02:00
d3d12_invalid_usage.c vkd3d: Load d3d12 dynamically in d3d12 tests. 2020-02-24 11:53:29 +01:00
d3d12_test_utils.h tests: Add tests for sparse feedback shader instructions. 2020-05-12 12:13:30 +02:00
meson.build build: Add Meson build system 2020-06-23 14:55:43 +02:00
vkd3d_api.c vkd3d: Return valid node masks in external resource heap properties. 2019-11-25 16:07:11 +01:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c vkd3d-shader: Use locale-insensitive string comparison. 2019-05-01 22:54:20 +02:00