An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc(). |
||
---|---|---|
.. | ||
command.c | ||
device.c | ||
libvkd3d.pc.in | ||
resource.c | ||
state.c | ||
utils.c | ||
vkd3d_main.c | ||
vkd3d_private.h | ||
vulkan_procs.h |
An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc(). |
||
---|---|---|
.. | ||
command.c | ||
device.c | ||
libvkd3d.pc.in | ||
resource.c | ||
state.c | ||
utils.c | ||
vkd3d_main.c | ||
vkd3d_private.h | ||
vulkan_procs.h |