vkd3d-proton/libs/vkd3d-common
Joshua Ashton fccbd3b5e2 vkd3d: Eliminate wchar_size, use UTF-16 string literals
Achieves this with C standard stuff alone, and no compiler hacks.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-09 11:26:28 +01:00
..
debug.c vkd3d: Eliminate wchar_size, use UTF-16 string literals 2021-02-09 11:26:28 +01:00
memory.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
meson.build common: Add string utilities for dealing with entry point conventions. 2021-02-05 10:05:07 +01:00
profiling.c common: Add a simple profiling module. 2020-07-20 16:39:15 +02:00
string.c vkd3d: Eliminate wchar_size, use UTF-16 string literals 2021-02-09 11:26:28 +01:00
utf8.c vkd3d: Eliminate wchar_size, use UTF-16 string literals 2021-02-09 11:26:28 +01:00