vkd3d-proton/include/private/vkd3d_memory.h

57 lines
1.7 KiB
C

/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __VKD3D_MEMORY_H
#define __VKD3D_MEMORY_H
#include "vkd3d_debug.h"
static inline void *vkd3d_malloc(size_t size)
{
void *ptr;
if (!(ptr = malloc(size)))
ERR("Out of memory.\n");
return ptr;
}
static inline void *vkd3d_realloc(void *ptr, size_t size)
{
if (!(ptr = realloc(ptr, size)))
ERR("Out of memory.\n");
return ptr;
}
static inline void *vkd3d_calloc(size_t count, size_t size)
{
void *ptr;
if (!(ptr = calloc(count, size)))
ERR("Out of memory.\n");
return ptr;
}
static inline void vkd3d_free(void *ptr)
{
free(ptr);
}
#endif /* __VKD3D_MEMORY_H */