/* * Copyright 2016 Józef Kucia for CodeWeavers * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef __VKD3D_MEMORY_H #define __VKD3D_MEMORY_H #include "vkd3d_debug.h" static inline void *vkd3d_malloc(size_t size) { void *ptr; if (!(ptr = malloc(size))) ERR("Out of memory.\n"); return ptr; } static inline void *vkd3d_realloc(void *ptr, size_t size) { if (!(ptr = realloc(ptr, size))) ERR("Out of memory.\n"); return ptr; } static inline void *vkd3d_calloc(size_t count, size_t size) { void *ptr; if (!(ptr = calloc(count, size))) ERR("Out of memory.\n"); return ptr; } static inline void vkd3d_free(void *ptr) { free(ptr); } #endif /* __VKD3D_MEMORY_H */