vkd3d-proton/tests
Hans-Kristian Arntzen c2f1596b3e tests: Add test for reading typed R32 buffer as untyped.
Invokes undefined behavior that many games rely on by accident.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-12-11 11:20:55 +01:00
..
.gitignore tests: Add new vkd3d_common test to .gitignore. 2019-06-21 08:09:03 +02:00
d3d12.c tests: Add test for reading typed R32 buffer as untyped. 2020-12-11 11:20:55 +01:00
d3d12_crosstest.h tests: Introduce vkd3d_sleep. 2020-07-17 11:49:38 +02:00
d3d12_invalid_usage.c vkd3d: Load d3d12 dynamically in d3d12 tests. 2020-02-24 11:53:29 +01:00
d3d12_test_utils.h tests: Add tests for sparse feedback shader instructions. 2020-05-12 12:13:30 +02:00
descriptor_performance.c tests: Add a simple micro-benchmark for descriptor performance. 2020-07-29 17:16:29 +02:00
meson.build build: Replace enable_standalone_d3d12 with tristate enable_d3d12. 2020-11-04 23:38:02 +00:00
vkd3d_api.c tests: Remove lingering INITIAL_STATE_TRANSITION 2020-10-22 09:30:24 +02:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c vkd3d-shader: Use locale-insensitive string comparison. 2019-05-01 22:54:20 +02:00