..
shaders
vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
2022-02-03 15:43:41 +01:00
acceleration_structure.c
vkd3d: Validate that we cannot mix and match geom types in BLAS.
2021-10-12 16:04:30 +02:00
bundle.c
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
cache.c
vkd3d: Add workaround to ignore mismatch driver/device in PSO library.
2022-02-25 14:50:57 +01:00
command.c
vkd3d: Add punchthrough path for descriptor copies.
2022-03-04 13:34:18 +01:00
command_list_profiled.h
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
command_list_vkd3d_ext.c
vkd3d: Implement new interfaces required for DX12 DLSS support.
2021-08-27 11:37:15 +02:00
debug_ring.c
vkd3d: Use VK_KHR_copy_commands2
2022-01-12 12:06:06 +01:00
descriptor_debug.c
vkd3d: Fix some type errors after idl update.
2021-11-22 16:25:13 +01:00
device.c
vkd3d: Add punchthrough path for descriptor copies.
2022-03-04 13:34:18 +01:00
device_profiled.h
vkd3d: Implement ID3D12Device9.
2021-11-19 14:57:51 +01:00
device_vkd3d_ext.c
vkd3d: Rewrite memory layout for resource descriptors.
2022-02-25 13:04:43 +01:00
heap.c
vkd3d: Refactor out validation of CUSTOM heap types.
2021-10-07 15:32:54 +02:00
memory.c
vkd3d: Add VKD3D_CONFIG to skip memory allocator clears.
2022-02-24 12:52:05 +01:00
meson.build
vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
2022-02-03 15:43:41 +01:00
meta.c
vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
2022-02-03 15:43:41 +01:00
platform.c
meta: Add missing newlines to end of files
2020-11-05 17:16:57 +01:00
raytracing_pipeline.c
vkd3d: Rewrite memory layout for resource descriptors.
2022-02-25 13:04:43 +01:00
renderdoc.c
vkd3d: Rewrite the pipeline library implementation.
2022-02-17 11:00:03 +01:00
resource.c
vkd3d: Add punchthrough path for descriptor copies.
2022-03-04 13:34:18 +01:00
state.c
vkd3d: Add punchthrough path for descriptor copies.
2022-03-04 13:34:18 +01:00
swapchain.c
swapchain: More gracefully handle SURFACE_LOST.
2022-02-25 14:04:06 +01:00
utils.c
vkd3d: Fix MSVC build.
2021-12-02 22:48:48 +01:00
va_map.c
vkd3d: Fix some const warnings on MSVC.
2021-03-10 10:48:01 +00:00
vkd3d_descriptor_debug.h
vkd3d: Fix some type errors after idl update.
2021-11-22 16:25:13 +01:00
vkd3d_main.c
vkd3d: Remove type/next from vkd3d device/instance structures
2021-04-20 18:25:41 +02:00
vkd3d_private.h
vkd3d: Add punchthrough path for descriptor copies.
2022-03-04 13:34:18 +01:00
vkd3d_renderdoc.h
renderdoc: Add global capture support.
2021-10-07 15:33:06 +02:00
vkd3d_shaders.h
vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
2022-02-03 15:43:41 +01:00
vulkan_procs.h
vkd3d: Add punchthrough path for descriptor copies.
2022-03-04 13:34:18 +01:00