vkd3d-proton/libs/vkd3d
Philip Rebohle 76f42069f4 vkd3d: Add comment about WoW requiring BINDING_TIER_3 support.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 15:25:54 +01:00
..
command.c vkd3d: Invalidate descriptor heap bindings if necessary. 2020-03-10 15:25:54 +01:00
device.c vkd3d: Add comment about WoW requiring BINDING_TIER_3 support. 2020-03-10 15:25:54 +01:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Update bindless descriptor sets if necessary. 2020-03-10 14:30:28 +01:00
state.c vkd3d: Enable bindless samplers and SRVs if supported by the device. 2020-03-10 15:25:54 +01:00
utils.c vkd3d: Attempt to create a Vulkan 1.1 instance and device. 2020-03-05 11:03:01 +01:00
vkd3d.map vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
vkd3d_main.c vkd3d: Prefer versioned root signature structures. 2019-04-25 17:20:21 +02:00
vkd3d_private.h vkd3d: Store vkd3d_physical_device_info with d3d12_device. 2020-03-10 15:25:54 +01:00
vkd3d_shaders.h vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat(). 2019-11-25 16:06:59 +01:00
vulkan_procs.h vkd3d: Fix stray semicolon in vulkan_procs.h. 2019-10-01 19:15:29 +02:00