vkd3d-proton/libs/vkd3d
Joshua Ashton 4da76cb51b vkd3d: Simplify properties/features tracing
Simplifies this to make it easier to add new properties/features
so we don't have a bunch of pointers to things that are just a child
of the device info structure.

Fixes warnings when compiling without traces too.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-03-02 11:09:29 +01:00
..
shaders vkd3d: Rewrite binary occlusion query resolve shader. 2021-01-19 14:11:46 +01:00
acceleration_structure.c vkd3d: Implement postbuild info queries. 2021-02-25 16:14:16 +01:00
cache.c vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
command.c vkd3d: Redirect push constants to their bind point stages. 2021-02-26 17:06:18 +01:00
command_list_profiled.h vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
debug_ring.c vkd3d: Simplify vkd3d_allocate_buffer_memory helper. 2021-02-18 14:17:22 +01:00
descriptor_debug.c vkd3d: Register allocation cookie for descriptor debugging. 2021-02-15 17:04:52 +01:00
device.c vkd3d: Simplify properties/features tracing 2021-03-02 11:09:29 +01:00
device_profiled.h vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
heap.c vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
memory.c vkd3d: Implement RTAS object creation. 2021-02-25 16:14:16 +01:00
meson.build vkd3d: Implement GetRaytracingAccelerationStructurePrebuildInfo. 2021-02-25 16:14:16 +01:00
meta.c vkd3d: Rewrite binary occlusion query resolve shader. 2021-01-19 14:11:46 +01:00
platform.c meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
raytracing_pipeline.c vkd3d: Redirect push constants to their bind point stages. 2021-02-26 17:06:18 +01:00
renderdoc.c meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
resource.c vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
state.c vkd3d: Redirect push constants to their bind point stages. 2021-02-26 17:06:18 +01:00
swapchain.c vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
utils.c vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
va_map.c vkd3d: Implement RTAS object creation. 2021-02-25 16:14:16 +01:00
vkd3d_descriptor_debug.h vkd3d: Register allocation cookie for descriptor debugging. 2021-02-15 17:04:52 +01:00
vkd3d_main.c build: Use `-fvisibility=hidden` and define exports manually 2020-10-05 10:44:10 +02:00
vkd3d_private.h vkd3d: Redirect push constants to their bind point stages. 2021-02-26 17:06:18 +01:00
vkd3d_renderdoc.h include: Remove DECLSPEC_HIDDEN from headers 2020-10-05 10:44:10 +02:00
vkd3d_shaders.h vkd3d: Add query resolve shader. 2021-01-19 14:11:46 +01:00
vulkan_procs.h vkd3d: Implement postbuild info queries. 2021-02-25 16:14:16 +01:00