vkd3d-proton/libs/vkd3d-shader
Hans-Kristian Arntzen 3b8a13e63d vkd3d-shader: Implement robust UAV counters.
It's technically undefined to use NULL UAV counters,
but drivers all implement some form of robust behavior here
when presented with NULL counters, so we'll have to follow suit.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-07-11 15:07:47 +02:00
..
checksum.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
dxbc.c vkd3d-shader: Normalize root signature compatibility hashing. 2022-07-11 14:34:34 +02:00
dxil.c vkd3d-shader: Forward RDAT subobjects. 2022-07-11 12:37:34 +02:00
meson.build meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
spirv.c vkd3d-shader: Implement robust UAV counters. 2022-07-11 15:07:47 +02:00
trace.c vkd3d-shader: Implement 64-bit immediate constants 2020-10-23 12:40:38 +02:00
vkd3d_shader_main.c vkd3d-shader: Implement robust UAV counters. 2022-07-11 15:07:47 +02:00
vkd3d_shader_private.h vkd3d-shader: Make vkd3d_shader_hash public. 2022-01-25 14:07:07 +01:00