vkd3d-proton/libs/vkd3d
Hans-Kristian Arntzen 24de683375 vkd3d: Use index type LUT.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-06-10 15:36:18 +02:00
..
shaders vkd3d: Use index type LUT. 2022-06-10 15:36:18 +02:00
acceleration_structure.c vkd3d: Implement extended DXR queries. 2022-05-30 20:26:50 +02:00
breadcrumbs.c vkd3d: Trace breadcrumbs for execute indirect templates. 2022-06-01 15:53:25 +02:00
bundle.c
cache.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
command.c vkd3d: Use index type LUT. 2022-06-10 15:36:18 +02:00
command_list_profiled.h
command_list_vkd3d_ext.c
debug_ring.c debug: Add concept of implicit instance index to debug ring. 2022-06-01 15:53:25 +02:00
descriptor_debug.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
device.c vkd3d: Add quirk option to range check every raw VA CBV. 2022-06-08 15:30:59 +02:00
device_profiled.h
device_vkd3d_ext.c
heap.c vkd3d: Don't suballocate scratch buffers. 2022-06-08 13:19:29 +02:00
memory.c vkd3d: Don't suballocate scratch buffers. 2022-06-08 13:19:29 +02:00
meson.build vkd3d: Add debug ring path for execute indirect template patches. 2022-06-01 15:53:25 +02:00
meta.c vkd3d: Add debug ring path for execute indirect template patches. 2022-06-01 15:53:25 +02:00
raytracing_pipeline.c vkd3d: Add case for D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE 2022-03-07 16:15:22 +01:00
renderdoc.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
resource.c vkd3d: Add workaround for forced clearing of certain buffers. 2022-06-01 15:53:25 +02:00
state.c vkd3d: Add VKD3D_CONFIG option to force raw VA CBV descriptors. 2022-06-01 15:53:25 +02:00
swapchain.c vkd3d: Don't create user descriptors until we have observed a pipeline. 2022-05-23 16:58:15 +02:00
utils.c utils: Report Wine segfault VkResult directly. 2022-05-23 16:58:15 +02:00
va_map.c
vkd3d_descriptor_debug.h
vkd3d_main.c
vkd3d_private.h vkd3d: Don't suballocate scratch buffers. 2022-06-08 13:19:29 +02:00
vkd3d_renderdoc.h
vkd3d_shaders.h vkd3d: Add debug ring path for execute indirect template patches. 2022-06-01 15:53:25 +02:00
vulkan_procs.h vkd3d: Enable NV_device_generated_commands extension. 2022-06-01 15:53:25 +02:00