vkd3d-proton/libs
Hans-Kristian Arntzen 206108bbf4 vkd3d: Optimize ExecuteIndirect() if no INDIRECT transitions happened.
The D3D12 docs outline this as an implementation detail explicitly, so
we should do the same thing.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-02-08 15:34:53 +01:00
..
d3d12 d3d12: Do not export ordinals for most symbols. 2021-10-12 11:09:16 +01:00
vkd3d vkd3d: Optimize ExecuteIndirect() if no INDIRECT transitions happened. 2022-02-08 15:34:53 +01:00
vkd3d-common vkd3d: Fix demangling of RT entry points. 2021-10-08 11:51:47 +02:00
vkd3d-shader vkd3d-shader: Add mechanism to get vkd3d-shader implementation revision. 2022-01-25 14:07:07 +01:00
vkd3d-utils d3d12: Do not export ordinals for most symbols. 2021-10-12 11:09:16 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00
meson.build meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00