vkd3d: Fix demangling of RT entry points.
Digits are of course also valid identifiers. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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@ -123,7 +123,7 @@ WCHAR *vkd3d_dup_entry_point_n(const char *str, size_t len)
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static bool is_valid_identifier_character(char v)
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{
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return (v >= 'a' && v <= 'z') || (v >= 'A' && v <= 'Z') || v == '_';
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return (v >= 'a' && v <= 'z') || (v >= 'A' && v <= 'Z') || v == '_' || (v >= '0' && v <= '9');
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}
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static const char *vkd3d_manged_entry_point_scan(const char *entry, const char **out_end_entry)
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