vkd3d-proton/libs
Hans-Kristian Arntzen 15e36a0430 vkd3d: Use virtual VAs for descriptor heap GPU VAs.
Allows local root signatures to work correctly and is also a good
optimization since we no longer need to dereference memory (potentially
cold cache lines) to figure out heap offset in command buffer.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-23 12:28:19 +01:00
..
d3d12 vkd3d: Eliminate wchar_size, use UTF-16 string literals 2021-02-09 11:26:28 +01:00
vkd3d vkd3d: Use virtual VAs for descriptor heap GPU VAs. 2021-02-23 12:28:19 +01:00
vkd3d-common vkd3d: Eliminate wchar_size, use UTF-16 string literals 2021-02-09 11:26:28 +01:00
vkd3d-shader vkd3d: Eliminate wchar_size, use UTF-16 string literals 2021-02-09 11:26:28 +01:00
vkd3d-utils vkd3d: Eliminate wchar_size, use UTF-16 string literals 2021-02-09 11:26:28 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00
meson.build meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00