56 lines
1.9 KiB
C
56 lines
1.9 KiB
C
/*
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* Copyright 2019 Philip Rebohle
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_SPV_SHADERS_H
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#define __VKD3D_SPV_SHADERS_H
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enum vkd3d_meta_copy_mode
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{
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VKD3D_META_COPY_MODE_1D = 0,
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VKD3D_META_COPY_MODE_2D = 1,
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VKD3D_META_COPY_MODE_MS = 2,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_META_COPY_MODE),
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};
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#include <cs_clear_uav_buffer_float.h>
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#include <cs_clear_uav_buffer_uint.h>
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#include <cs_clear_uav_buffer_raw.h>
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#include <cs_clear_uav_image_1d_array_float.h>
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#include <cs_clear_uav_image_1d_array_uint.h>
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#include <cs_clear_uav_image_1d_float.h>
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#include <cs_clear_uav_image_1d_uint.h>
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#include <cs_clear_uav_image_2d_array_float.h>
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#include <cs_clear_uav_image_2d_array_uint.h>
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#include <cs_clear_uav_image_2d_float.h>
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#include <cs_clear_uav_image_2d_uint.h>
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#include <cs_clear_uav_image_3d_float.h>
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#include <cs_clear_uav_image_3d_uint.h>
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#include <cs_predicate_command.h>
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#include <cs_resolve_binary_queries.h>
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#include <cs_resolve_predicate.h>
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#include <cs_resolve_query.h>
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#include <vs_fullscreen_layer.h>
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#include <vs_fullscreen.h>
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#include <gs_fullscreen.h>
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#include <fs_copy_image_float.h>
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#include <vs_swapchain_fullscreen.h>
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#include <fs_swapchain_fullscreen.h>
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#endif /* __VKD3D_SPV_SHADERS_H */
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