.. |
shaders
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meta: Add fs_copy_uint path.
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2021-05-05 00:11:10 +02:00 |
acceleration_structure.c
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vkd3d: Introduce vkd3d_internal_get_vk_format.
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2021-06-24 12:55:17 +02:00 |
bundle.c
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vkd3d: Add bundle allocator and command list implementation.
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2021-04-14 16:24:55 +02:00 |
cache.c
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vkd3d: Refactor SetName implementation
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2021-02-25 21:51:43 +01:00 |
command.c
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
command_list_profiled.h
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vkd3d: Refactor SetName implementation
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2021-02-25 21:51:43 +01:00 |
command_list_vkd3d_ext.c
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
debug_ring.c
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vkd3d: Fix potential deadlock in debug ring.
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2021-06-11 11:04:38 +02:00 |
descriptor_debug.c
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vkd3d: Fix potential deadlock in descriptor QA checks.
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2021-06-11 11:04:38 +02:00 |
device.c
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
device_profiled.h
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vkd3d: Refactor SetName implementation
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2021-02-25 21:51:43 +01:00 |
device_vkd3d_ext.c
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
heap.c
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vkd3d: Refactor SetName implementation
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2021-02-25 21:51:43 +01:00 |
memory.c
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vkd3d: Add config to use host-visible vram for UPLOAD heap
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2021-08-23 13:24:43 +02:00 |
meson.build
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
meta.c
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vkd3d: Handle separate DS layout for destination copies.
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2021-07-07 15:31:52 +02:00 |
platform.c
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meta: Add missing newlines to end of files
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2020-11-05 17:16:57 +01:00 |
raytracing_pipeline.c
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vkd3d: Validate shader meta against features.
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2021-07-28 15:28:19 +02:00 |
renderdoc.c
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meta: Add missing newlines to end of files
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2020-11-05 17:16:57 +01:00 |
resource.c
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vkd3d: Support SAMPLE_DESC.Count of 0
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2021-08-26 14:23:37 +02:00 |
state.c
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vkd3d: Only disable raster based on SO stream if SO is used.
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2021-08-23 13:10:14 +02:00 |
swapchain.c
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vkd3d: Reimplement frame latency event as a semaphore.
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2021-08-26 14:21:38 +02:00 |
utils.c
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vkd3d: Introduce vkd3d_internal_get_vk_format.
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2021-06-24 12:55:17 +02:00 |
va_map.c
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vkd3d: Fix some const warnings on MSVC.
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2021-03-10 10:48:01 +00:00 |
vkd3d_descriptor_debug.h
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vkd3d: Rewrite descriptor QA.
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2021-05-26 17:26:01 +02:00 |
vkd3d_main.c
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vkd3d: Remove type/next from vkd3d device/instance structures
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2021-04-20 18:25:41 +02:00 |
vkd3d_private.h
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
vkd3d_renderdoc.h
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include: Remove DECLSPEC_HIDDEN from headers
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2020-10-05 10:44:10 +02:00 |
vkd3d_shaders.h
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meta: Add fs_copy_uint path.
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2021-05-05 00:11:10 +02:00 |
vulkan_procs.h
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |