vkd3d-proton/libs/vkd3d-shader
Joshua Ashton 68a035c605 vkd3d-shader: Fix vkd3d-compiler crash
Since we added validation here for FH4, this crashes now as vkd3d-compiler passes a NULL shader_interface_info.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-08-26 14:06:47 +02:00
..
checksum.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
dxbc.c vkd3d-shader: Implement support for SV_InnerCoverage. 2021-03-25 18:00:59 +01:00
dxil.c vkd3d-shader: Add 16-bit feature usage to meta. 2021-07-28 15:28:19 +02:00
meson.build meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
spirv.c vkd3d-shader: Fix multiple constant buffers with RAW_VA 2021-08-26 14:05:52 +02:00
trace.c vkd3d-shader: Implement 64-bit immediate constants 2020-10-23 12:40:38 +02:00
vkd3d_shader_main.c vkd3d-shader: Fix vkd3d-compiler crash 2021-08-26 14:06:47 +02:00
vkd3d_shader_private.h vkd3d-shader: Implement descriptor QA for DXBC as well. 2021-05-26 17:26:01 +02:00