vkd3d-shader: Add 16-bit feature usage to meta.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
parent
ab9e99cbfa
commit
5df4a5c083
|
@ -61,6 +61,7 @@ struct vkd3d_shader_meta
|
|||
unsigned int patch_vertex_count; /* Relevant for HS. May be 0, in which case the patch vertex count is not known. */
|
||||
bool replaced;
|
||||
bool uses_subgroup_size;
|
||||
bool uses_native_16bit_operations;
|
||||
};
|
||||
|
||||
struct vkd3d_shader_code
|
||||
|
|
|
@ -792,6 +792,8 @@ int vkd3d_shader_compile_dxil(const struct vkd3d_shader_code *dxbc,
|
|||
&spirv->meta.cs_workgroup_size[1],
|
||||
&spirv->meta.cs_workgroup_size[2]);
|
||||
dxil_spv_converter_get_patch_vertex_count(converter, &spirv->meta.patch_vertex_count);
|
||||
spirv->meta.uses_native_16bit_operations = dxil_spv_converter_uses_shader_feature(converter,
|
||||
DXIL_SPV_SHADER_FEATURE_NATIVE_16BIT_OPERATIONS) == DXIL_SPV_TRUE;
|
||||
|
||||
vkd3d_shader_dump_spirv_shader(hash, spirv);
|
||||
|
||||
|
@ -1165,6 +1167,8 @@ int vkd3d_shader_compile_dxil_export(const struct vkd3d_shader_code *dxil,
|
|||
spirv->code = code;
|
||||
spirv->size = compiled.size;
|
||||
spirv->meta.uses_subgroup_size = dxil_spv_converter_uses_subgroup_size(converter) == DXIL_SPV_TRUE;
|
||||
spirv->meta.uses_native_16bit_operations = dxil_spv_converter_uses_shader_feature(converter,
|
||||
DXIL_SPV_SHADER_FEATURE_NATIVE_16BIT_OPERATIONS) == DXIL_SPV_TRUE;
|
||||
|
||||
if (demangled_export)
|
||||
vkd3d_shader_dump_spirv_shader_export(hash, spirv, demangled_export);
|
||||
|
|
Loading…
Reference in New Issue