vkd3d-proton/libs
Joshua Ashton 1c82616717 vkd3d: Correctly handle output + fix NULL old targets for fullscreen
The output here is actually for secure presentation and restricting a swapchain to a certain output.

Correctly handle NULL (desktop) targets that we used to have.

Fixes crashes with titles that use fullscreen via an initial fullscreen desc.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-07-06 23:57:54 +01:00
..
d3d12 d3d12: Add standalone d3d12 library 2020-07-06 19:29:30 +02:00
vkd3d vkd3d: Correctly handle output + fix NULL old targets for fullscreen 2020-07-06 23:57:54 +01:00
vkd3d-common vkd3d: Fix some warnings. 2020-07-06 21:32:16 +02:00
vkd3d-shader vkd3d-shader: Use uint32 for immediate constants 2020-07-03 16:56:10 +02:00
vkd3d-utils vkd3d: Toss VKD3D_DEBUG_ENV_NAME 2020-06-24 15:18:56 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00
meson.build d3d12: Add standalone d3d12 library 2020-07-06 19:29:30 +02:00