..
shaders
meta: Add fs_copy_uint path.
2021-05-05 00:11:10 +02:00
acceleration_structure.c
vkd3d: Validate that we cannot mix and match geom types in BLAS.
2021-10-12 16:04:30 +02:00
bundle.c
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
cache.c
vkd3d: Move ID3D12PipelineState impl_froms to header
2021-09-23 12:12:13 +02:00
command.c
vkd3d: Add more stringent validation for CreateCommandSignature.
2021-11-22 15:01:20 +01:00
command_list_profiled.h
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
command_list_vkd3d_ext.c
vkd3d: Implement new interfaces required for DX12 DLSS support.
2021-08-27 11:37:15 +02:00
debug_ring.c
vkd3d: Implement ID3D12Device8 and ID3D12Resource2.
2021-11-19 14:57:51 +01:00
descriptor_debug.c
vkd3d: Refactor VkDeviceMemory allocation to keep track of type/size.
2021-09-16 16:10:57 +02:00
device.c
vkd3d: Add more stringent validation for CreateCommandSignature.
2021-11-22 15:01:20 +01:00
device_profiled.h
vkd3d: Implement ID3D12Device9.
2021-11-19 14:57:51 +01:00
device_vkd3d_ext.c
vkd3d: Fix MSVC build.
2021-09-02 16:56:39 +02:00
heap.c
vkd3d: Refactor out validation of CUSTOM heap types.
2021-10-07 15:32:54 +02:00
memory.c
vkd3d: Implement ID3D12Device8 and ID3D12Resource2.
2021-11-19 14:57:51 +01:00
meson.build
vkd3d: Implement new interfaces required for DX12 DLSS support.
2021-08-27 11:37:15 +02:00
meta.c
vkd3d: Handle separate DS layout for destination copies.
2021-07-07 15:31:52 +02:00
platform.c
meta: Add missing newlines to end of files
2020-11-05 17:16:57 +01:00
raytracing_pipeline.c
vkd3d: Make global quirks info struct a value.
2021-10-18 15:51:20 +02:00
renderdoc.c
renderdoc: Add global capture support.
2021-10-07 15:33:06 +02:00
resource.c
vkd3d: Implement ID3D12Device8 and ID3D12Resource2.
2021-11-19 14:57:51 +01:00
state.c
vkd3d: Handle illegal rendering to NULL DSV.
2021-11-09 15:56:45 +01:00
swapchain.c
vkd3d: Implement ID3D12Device9.
2021-11-19 14:57:51 +01:00
utils.c
vkd3d: Add 12_2 to list of valid feature levels.
2021-09-14 21:18:29 +02:00
va_map.c
vkd3d: Fix some const warnings on MSVC.
2021-03-10 10:48:01 +00:00
vkd3d_descriptor_debug.h
vkd3d: Rewrite descriptor QA.
2021-05-26 17:26:01 +02:00
vkd3d_main.c
vkd3d: Remove type/next from vkd3d device/instance structures
2021-04-20 18:25:41 +02:00
vkd3d_private.h
vkd3d: Add more stringent validation for CreateCommandSignature.
2021-11-22 15:01:20 +01:00
vkd3d_renderdoc.h
renderdoc: Add global capture support.
2021-10-07 15:33:06 +02:00
vkd3d_shaders.h
meta: Add fs_copy_uint path.
2021-05-05 00:11:10 +02:00
vulkan_procs.h
vkd3d: Use vkGetPhysicalDeviceFormatProperties2.
2021-10-27 17:00:21 +02:00