Hans-Kristian Arntzen
3f0d2f3362
tests: Use more precise todo_if in buffer feedback tests.
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We should still pass typed buffer tests.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
f6fa91ae5d
tests: Remove marked bug which appears to be fixed.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
64adb271a1
tests: Fix some UNORM precision inconsistencies.
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NV rounds down to 0.5 - epsilon where AMD rounds up. Use a stable value
for UNORM8/16 testing.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
f991dea51a
tests: Report successful TODOs separately from failures.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
cd416a866e
tests: Do not test so many queues.
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AMD Windows will actually fail eventually since we're trying to create
too many queues.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
cf7ac276d6
tests: Skip calibrated timestamp test on Linux.
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Meaningless to test and triggers errors.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
4b5b14ca4b
tests: Mark buffer feedback as TODO.
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With SSBOs we cannot implement sparse buffer feedback.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
8c24e2c5c5
tests: Mark stencil export as TODO on DXIL.
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Not implemented yet, but will not crash.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
dba2812998
tests: Skip bindless bufinfo tests for now on RADV.
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Can hang system in the worst case.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
922a67f910
tests: Mark MSAA array clear test as buggy on RADV.
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See Mesa issue #3710 .
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
10d13dd2c1
tests: Fix up some TODO is dual_source_blending test.
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Some calls are apparently supposed to fail, and we were not cleaning up
handles correctly if the calls succeeded.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
4ed553acc4
tests: Mark patch constant test as bug on RADV.
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Don't see anything obviously wrong with the test or implementation.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
0db76f85a4
tests: Unmark some signed atomic tests as TODO.
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They pass on RADV.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
ddbdd81675
tests: Mark some multisample tests as TODO on RADV.
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Likely a mismatch in sample positions?
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
00ccf0b2d3
tests: Fix test sync bug in draw_uav_only.
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Test was missing a UAV barrier, which triggered "bug" on RADV.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Hans-Kristian Arntzen
f9679e9e8d
tests: Remove RGB9E5 from todo condition.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-30 08:16:16 +01:00
Joshua Ashton
5ca255d7c1
build: Eliminate need for x86-linux-gnu cross file
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Replace this with our own build-linux32.txt
Closes : #336
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-29 15:56:54 +01:00
Philip Rebohle
1abae6eb06
vkd3d-shader: Remove unused sampler comparison mask.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-29 15:39:40 +01:00
Philip Rebohle
a2d85f6040
vkd3d-shader: Use new register map to store UAV flags.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-29 15:39:40 +01:00
Philip Rebohle
0d82bf67aa
vkd3d-shader: Add hash map for register flags to scan info.
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This way we won't have arbitrary register count limitations.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-29 15:39:40 +01:00
Philip Rebohle
9832d1639d
vkd3d-shader: Remove pNext chain from vkd3d_shader_scan_info.
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Unused.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-29 15:39:40 +01:00
Philip Rebohle
c53a0d6365
include: Fix hashmap constness issues.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-29 15:39:40 +01:00
Joshua Ashton
c72fb12353
build: Only generate headers once
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This makes headers a dependency rather than a generator target.
This also means we get proper dependency tracking of them between projects.
Supercedes: #225
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-29 10:02:48 +01:00
Joshua Ashton
a1a6840fb5
vkd3d-utils: Move to .def exports
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Otherwise this won't work in MSVC because it'd technically be re-defining the D3D12 function prototypes with the decltypes.
There is no other nice way around this.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-28 17:05:13 +01:00
Joshua Ashton
37e6647ab0
vkd3d-utils: Add D3D12EnableExperimentalFeatures interface
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Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-28 17:05:13 +01:00
Hans-Kristian Arntzen
bb1d57b769
vkd3d: Use INFO rather than TRACE for some relevant messages.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 17:03:54 +01:00
Hans-Kristian Arntzen
d8bd309ab2
vkd3d: Log vkd3d applicationVersion and build hash.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 17:03:54 +01:00
Hans-Kristian Arntzen
cd9c1fb9f3
vkd3d: Add an INFO debug level.
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Useful for cases where we want to communicate important information to
the log by default, but not consider it an error.
Requested information which would only be logged when explicitly asked
for should also be considered INFO.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 17:03:54 +01:00
Hans-Kristian Arntzen
f62f5e4fd7
build: Update package-release for rename.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 15:38:20 +00:00
Hans-Kristian Arntzen
28271ed854
README: Update old vkd3d references.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 15:38:20 +00:00
Hans-Kristian Arntzen
8cd30ee1c7
build: Rename exposed APIs to reflect vkd3d-proton and update to 2.0.
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Rename so objects we build so we don't conflict with vkd3d and don't
accidentially attempt to be built against Wine natively (it won't work).
Not quite ready for a 2.0 release yet, but bump the version to reflect
the intent. This creates a new timeline, completely separate from vkd3d.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 14:39:09 +01:00
Hans-Kristian Arntzen
7359720448
Update so-version to 2.0.
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We've broken ABI compatibility with 1.1 with swapchain rework.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 14:39:09 +01:00
Hans-Kristian Arntzen
bbdbc40359
build: Do not install test binaries.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 14:39:09 +01:00
Hans-Kristian Arntzen
4d961f96ea
vkd3d: Fix some nits with declaration-after-statement.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 11:04:06 +01:00
Hans-Kristian Arntzen
336ca7e79f
meson: Enable -Wdeclaration-after-statement
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Makes it easier to enforce existing coding style.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 11:04:06 +01:00
Krzysztof Bogacki
61b13cc278
build: Use separate version string and build hash
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Version string is used in logging for information purposes, but pipelines blobs and libraries use uint64_t–based commit hash. Using fixed–size integer silences warnings about string length and makes storing build info a little more efficient.
The hash is obtained separately from version string and is shifted to the left by 4 bits if the working tree is dirty.
Signed-off-by: Krzysztof Bogacki <krzysztof.bogacki@leancode.pl>
2020-10-28 10:40:28 +01:00
Philip Rebohle
49d3fa30a7
vkd3d: Enable offset buffer as necessary.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Hans-Kristian Arntzen
a4f68931bb
vkd3d-shader: Add offset buffer path to DXIL.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 10:30:12 +01:00
Philip Rebohle
127b498a5a
vkd3d: Adjust SSBO descriptors based on alignment requirements.
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And write data to the offset buffer.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
374adc8bb7
vkd3d: Account for buffer offset info in clear_uav.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
b57a5dd96d
vkd3d: Add extra binding for SSBO offset buffer.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
811235858c
vkd3d: Allocate descriptor heap buffer storage for bound SSBO ranges.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
7aaae61c64
vkd3d: Refactor descriptor heap buffer creation.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
36bdc02a05
include: Introduce void_ptr_offset.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
15b1fb7128
vkd3d: Restore d3d12_device_use_ssbo_root_descriptors.
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We will not have offset information for root descriptors, so
we can still only use them with four-byte aligned SSBOs.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
d59317e11b
vkd3d-shader: Use offset buffer for bufinfo instruction.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
fc9efddbd4
vkd3d-shader: Use offset buffer when indexing into raw SSBO.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Philip Rebohle
bea196e449
vkd3d-shader: Declare offset buffer.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-10-28 10:30:12 +01:00
Krzysztof Bogacki
f7cca758a6
vkd3d: Bit–shift last argument of MAKE_MAGIC
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Signed-off-by: Krzysztof Bogacki <krzysztof.bogacki@leancode.pl>
2020-10-27 19:52:57 +01:00
Hans-Kristian Arntzen
3772e706a6
tests: Add exhaustive OOB test for UAV writes.
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Tests and verifies behavior for writing out-of-bounds.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-26 13:16:09 +01:00