tests: Fix up some TODO is dual_source_blending test.
Some calls are apparently supposed to fail, and we were not cleaning up handles correctly if the calls succeeded. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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@ -34188,19 +34188,25 @@ static void test_dual_source_blending(bool use_dxil)
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hr = ID3D12Device_CreateGraphicsPipelineState(context.device, &pso_desc,
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&IID_ID3D12PipelineState, (void **)&context.pipeline_state);
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ok(hr == S_OK, "Failed to create pipeline, hr %#x.\n", hr);
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ID3D12PipelineState_Release(context.pipeline_state);
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if (SUCCEEDED(hr))
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ID3D12PipelineState_Release(context.pipeline_state);
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context.pipeline_state = NULL;
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pso_desc.BlendState.RenderTarget[1] = pso_desc.BlendState.RenderTarget[0];
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hr = ID3D12Device_CreateGraphicsPipelineState(context.device, &pso_desc,
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&IID_ID3D12PipelineState, (void **)&context.pipeline_state);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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todo ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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ID3D12PipelineState_Release(context.pipeline_state);
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context.pipeline_state = NULL;
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pso_desc.BlendState.RenderTarget[1].DestBlendAlpha = D3D12_BLEND_SRC_ALPHA;
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pso_desc.BlendState.RenderTarget[1].DestBlend = D3D12_BLEND_SRC_COLOR;
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hr = ID3D12Device_CreateGraphicsPipelineState(context.device, &pso_desc,
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&IID_ID3D12PipelineState, (void **)&context.pipeline_state);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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todo ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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ID3D12PipelineState_Release(context.pipeline_state);
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context.pipeline_state = NULL;
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pso_desc.NumRenderTargets = 2;
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@ -34215,7 +34221,10 @@ static void test_dual_source_blending(bool use_dxil)
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pso_desc.BlendState.RenderTarget[0].BlendOpAlpha = D3D12_BLEND_OP_ADD;
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hr = ID3D12Device_CreateGraphicsPipelineState(context.device, &pso_desc,
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&IID_ID3D12PipelineState, (void **)&context.pipeline_state);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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todo ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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ID3D12PipelineState_Release(context.pipeline_state);
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context.pipeline_state = NULL;
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destroy_test_context(&context);
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}
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