Joshua Ashton
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2b2c4a2e33
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d3d12: Fix ordinal exports
These were originally copied from d3d12.crosslib.def but it turns out those are wrong.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
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2020-07-07 17:42:21 +01:00 |
Joshua Ashton
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6056df3332
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d3d12: Declare exports as __declspec(dllexport) on MinGW
Otherwise the stdcall-alias/fixup doesn't get exported.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
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2020-07-07 17:44:36 +02:00 |
Hans-Kristian Arntzen
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b6e5760b6e
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d3d12: Use CreateDXGIFactory1 instead of 2.
MinGW-w64 somehow does not export 32-bit symbols of DXGIFactory2.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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2020-07-07 16:31:29 +01:00 |
Joshua Ashton
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7204c8d76f
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d3d12: Add standalone d3d12 library
When building for Windows, specify `-Denable_standalone_d3d12=True` in Meson to enable.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
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2020-07-06 19:29:30 +02:00 |