d3d12: Declare exports as __declspec(dllexport) on MinGW
Otherwise the stdcall-alias/fixup doesn't get exported. Signed-off-by: Joshua Ashton <joshua@froggi.es>
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@ -23,6 +23,16 @@
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#include "vkd3d_atomic.h"
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#include "vkd3d_debug.h"
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/* We need to specify the __declspec(dllexport) attribute
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* on MinGW because otherwise the stdcall aliases/fixups
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* don't get exported.
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*/
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#if defined(_MSC_VER)
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#define DLLEXPORT
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#else
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#define DLLEXPORT __declspec(dllexport)
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#endif
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static spinlock_t library_spinlock = { 0 };
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static HMODULE vulkan_module = NULL;
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@ -41,7 +51,7 @@ static PFN_vkGetInstanceProcAddr load_vulkan(void)
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return NULL;
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}
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HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug)
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HRESULT WINAPI DLLEXPORT D3D12GetDebugInterface(REFIID iid, void **debug)
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{
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TRACE("iid %s, debug %p.\n", debugstr_guid(iid), debug);
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@ -49,7 +59,7 @@ HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug)
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return DXGI_ERROR_SDK_COMPONENT_MISSING;
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}
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HRESULT WINAPI D3D12EnableExperimentalFeatures(UINT feature_count,
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HRESULT WINAPI DLLEXPORT D3D12EnableExperimentalFeatures(UINT feature_count,
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const IID *iids, void *configurations, UINT *configurations_sizes)
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{
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FIXME("feature_count %u, iids %p, configurations %p, configurations_sizes %p stub!\n",
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@ -268,7 +278,7 @@ done:
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return vk_physical_device;
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}
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HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level,
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HRESULT WINAPI DLLEXPORT D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level,
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REFIID iid, void **device)
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{
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struct vkd3d_optional_instance_extensions_info optional_extensions_info;
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@ -353,7 +363,7 @@ done:
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return hr;
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}
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HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size,
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HRESULT WINAPI DLLEXPORT D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size,
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REFIID iid, void **deserializer)
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{
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TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n",
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@ -362,7 +372,7 @@ HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T dat
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return vkd3d_create_root_signature_deserializer(data, data_size, iid, deserializer);
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}
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HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
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HRESULT WINAPI DLLEXPORT D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
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D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
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{
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TRACE("root_signature_desc %p, version %#x, blob %p, error_blob %p.\n",
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@ -371,7 +381,7 @@ HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root
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return vkd3d_serialize_root_signature(root_signature_desc, version, blob, error_blob);
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}
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HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data, SIZE_T data_size,
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HRESULT WINAPI DLLEXPORT D3D12CreateVersionedRootSignatureDeserializer(const void *data, SIZE_T data_size,
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REFIID iid, void **deserializer)
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{
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TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n",
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@ -380,7 +390,7 @@ HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data, S
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return vkd3d_create_versioned_root_signature_deserializer(data, data_size, iid, deserializer);
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}
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HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
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HRESULT WINAPI DLLEXPORT D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
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ID3DBlob **blob, ID3DBlob **error_blob)
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{
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TRACE("desc %p, blob %p, error_blob %p.\n", desc, blob, error_blob);
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