vkd3d: Expose Int64 feature.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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@ -5172,8 +5172,7 @@ static void d3d12_device_caps_init_feature_options1(struct d3d12_device *device)
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}
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options1->ExpandedComputeResourceStates = TRUE;
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/* Does spirv-dxil support this? */
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options1->Int64ShaderOps = FALSE;
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options1->Int64ShaderOps = device->device_info.features2.features.shaderInt64;
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FIXME("TotalLaneCount = %u, may be inaccurate.\n", options1->TotalLaneCount);
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}
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