vkd3d: Expose Int64 feature.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-10-29 15:16:52 +02:00
parent 23ad0247e3
commit de64ebd1d1
1 changed files with 1 additions and 2 deletions

View File

@ -5172,8 +5172,7 @@ static void d3d12_device_caps_init_feature_options1(struct d3d12_device *device)
}
options1->ExpandedComputeResourceStates = TRUE;
/* Does spirv-dxil support this? */
options1->Int64ShaderOps = FALSE;
options1->Int64ShaderOps = device->device_info.features2.features.shaderInt64;
FIXME("TotalLaneCount = %u, may be inaccurate.\n", options1->TotalLaneCount);
}