From de64ebd1d14713c22b341c869900ea3e266f06bf Mon Sep 17 00:00:00 2001 From: Hans-Kristian Arntzen Date: Fri, 29 Oct 2021 15:16:52 +0200 Subject: [PATCH] vkd3d: Expose Int64 feature. Signed-off-by: Hans-Kristian Arntzen --- libs/vkd3d/device.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index 07f4ae69..5286e9bf 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -5172,8 +5172,7 @@ static void d3d12_device_caps_init_feature_options1(struct d3d12_device *device) } options1->ExpandedComputeResourceStates = TRUE; - /* Does spirv-dxil support this? */ - options1->Int64ShaderOps = FALSE; + options1->Int64ShaderOps = device->device_info.features2.features.shaderInt64; FIXME("TotalLaneCount = %u, may be inaccurate.\n", options1->TotalLaneCount); }