vkd3d: Assign "heap" and "heap_offset" in more appropriate places.

Initializes all fields of struct d3d12_resource in
d3d12_resource_init().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-11-13 00:23:26 +01:00 committed by Alexandre Julliard
parent b8a665e229
commit dc36ab41e3
1 changed files with 11 additions and 7 deletions

View File

@ -1138,6 +1138,9 @@ static HRESULT d3d12_resource_init(struct d3d12_resource *resource, struct d3d12
resource->heap_flags = heap_flags;
resource->initial_state = initial_state;
resource->heap = NULL;
resource->heap_offset = 0;
resource->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
@ -1201,9 +1204,6 @@ HRESULT d3d12_committed_resource_create(struct d3d12_device *device,
return hr;
}
object->heap = NULL;
object->heap_offset = 0;
TRACE("Created committed resource %p.\n", object);
*resource = object;
@ -1243,8 +1243,15 @@ static HRESULT vkd3d_bind_heap_memory(struct d3d12_device *device,
else
vr = VK_CALL(vkBindImageMemory(vk_device, resource->u.vk_image, heap->vk_memory, heap_offset));
if (vr < 0)
if (vr == VK_SUCCESS)
{
resource->heap = heap;
resource->heap_offset = heap_offset;
}
else
{
WARN("Failed to bind memory, vr %d.\n", vr);
}
return hresult_from_vk_result(vr);
}
@ -1266,9 +1273,6 @@ HRESULT d3d12_placed_resource_create(struct d3d12_device *device, struct d3d12_h
return hr;
}
object->heap = heap;
object->heap_offset = heap_offset;
TRACE("Created placed resource %p.\n", object);
*resource = object;