demos: Don't pretend to handle allocation failure.
This function doesn't indicate failure and the possibility of a return causes -Wmaybe-uninitialized warnings. Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
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@ -456,13 +456,8 @@ static void cxg_mesh_create(ID3D12Device *device, float inner_radius, float oute
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float r0, r1, r2;
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float r0, r1, r2;
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float angle, da;
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float angle, da;
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if (!(vertices = calloc(tooth_count, 12 * sizeof(*vertices))))
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vertices = calloc(tooth_count, 12 * sizeof(*vertices));
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return;
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faces = calloc(tooth_count, 20 * sizeof(*faces));
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if (!(faces = calloc(tooth_count, 20 * sizeof(*faces))))
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{
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free(vertices);
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return;
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}
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r0 = inner_radius;
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r0 = inner_radius;
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r1 = outer_radius - tooth_depth / 2.0f;
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r1 = outer_radius - tooth_depth / 2.0f;
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