vkd3d-shader: Fix incorrect use of static in ext arrays

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2020-06-26 13:47:46 +01:00
parent a991c2b974
commit a9aa90770c
1 changed files with 4 additions and 4 deletions

View File

@ -1690,8 +1690,8 @@ struct vkd3d_spirv_extension_info
{
enum vkd3d_spirv_extension extension;
const char* name;
}
static const vkd3d_spirv_extensions[] =
};
static const struct vkd3d_spirv_extension_info vkd3d_spirv_extensions[] =
{
{VKD3D_SPV_KHR_PHYSICAL_STORAGE_BUFFER, "SPV_KHR_physical_storage_buffer"},
{VKD3D_SPV_KHR_SHADER_DRAW_PARAMETERS, "SPV_KHR_shader_draw_parameters"},
@ -1705,8 +1705,8 @@ struct vkd3d_spirv_capability_extension_mapping
{
SpvCapability capability;
enum vkd3d_spirv_extension extension;
}
static const vkd3d_spirv_capability_extensions[] =
};
static const struct vkd3d_spirv_capability_extension_mapping vkd3d_spirv_capability_extensions[] =
{
{SpvCapabilityPhysicalStorageBufferAddresses, VKD3D_SPV_KHR_PHYSICAL_STORAGE_BUFFER},
{SpvCapabilityDrawParameters, VKD3D_SPV_KHR_SHADER_DRAW_PARAMETERS},