meta: Remove VK_KHR_create_renderpass2 from README.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
This commit is contained in:
parent
14a06680d9
commit
7d4ed66881
|
@ -22,7 +22,6 @@ There are some hard requirements on drivers to be able to implement D3D12 in a r
|
|||
- `VK_EXT_descriptor_indexing` with at least 1000000 UpdateAfterBind descriptors for all types except UniformBuffer.
|
||||
Essentially all features in `VkPhysicalDeviceDescriptorIndexingFeatures` must be supported.
|
||||
- `VK_KHR_timeline_semaphore`
|
||||
- `VK_KHR_create_renderpass2`
|
||||
- `VK_KHR_sampler_mirror_clamp_to_edge`
|
||||
- `VK_EXT_robustness2`
|
||||
- `VK_KHR_separate_depth_stencil_layouts`
|
||||
|
|
Loading…
Reference in New Issue